legaldinho wrote:The titan wall
Diluted Dante wrote:What crazy button setup do you use Face?legaldinho wrote:The titan wall
Diluted Dante wrote:You played Halo right?
Facewon wrote:I'd basically agree, but how do the supers fit into that. Especially given how long they last now. They are all mobile, etc etc.
It may well balance out, I may not just have worked stuff out, but again, all you've described is perfectly balanced and yes, movement, tactics etc, great, but then you add HAM mode, that tends to drop at a similar time for a number of players, and that can all go out the window.
M0stly harm13ss wrote:I thought the PvP was both fantastic and ridiculous in equal measure (teaming up with random does not always make for great teamwork or coordination). What gonz says is very true, changes to the weapons and ammo load out will upset current players, as they will have to change and adapt their tactics. Supers on a timer is a bit daft, as as face says, the end of control matches can decend into a spam first. The hunter supers and ability provided are terrible in comparison to the other classes. PvE felt like the same kind of thing available at the end of D1. Strike with a bullet spong boss at the end, a couple of secret doors to open later in the cycle, etc. Story mission was ok. So yes, it's good. D1 v3.0 with updated graphics? From what we have been provided with so far, it looks like we run and grind in the same way as last time. Which is a worry for me especially. Later on in the cycle I got behind the grind and fell behind on levels and gear. I was therefore unable to play with the raid and strike groups, and also, to my disappointment a few invites thrown out were ignored whilst people ground out the gear. I therefore just stopped playing in the end.
legaldinho wrote:Harmless, are you on PS4 or xbone? I need to add u
M0stly harm13ss wrote:legaldinho wrote:Harmless, are you on PS4 or xbone? I need to add u
You've got me on Xbox already gonz. Can't remember my exact psn name but I'll be on Nick's, jrpg's, etc lists. Not sure what platform I'll pick this up on yet. Not pre-oreered so far.
MoesTavern wrote:The fact that the same connection issues are still present is my biggest problem with the pvp. Still loads of kill trades, still dying around corners/behind cover. I was hoping to see that improved.
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