MattyJ wrote:Hmm know what you mean but for me:JRPC wrote:Funny i actually really liked the silence. The original voices sounded weird to me and didn't match the characters I'd made. What i definitely didn't like was that stupid turbine thing that you had to shoot in 3 places. No idea what that was about. Died a few times. Not fun. Not interesting.Spoiler:
I have answered it , ya moaning prickstonechalice wrote:
MoesTavern wrote:Solo queuing is going to be rough, by the looks of it, I feel like going mob-handed is mandatory now, rather than advisory like D1. The pvp is teams moving in groups around the map, teamshooting everything, with very little opportunity to lone wolf it. Very few 1v1's happening, if at all. Whether this is good or bad depends on your point of view, I suppose.
Lord_Griff wrote:Which edition should one pre-order?
Diluted Dante wrote:I'd hazard a guess that you've been playing the new mode? I've been playing Control solo, and Gonz might not believe it based on our games yesterday, but I've been absolutely wrecking it. Plenty of 1v1's. If you want to solo, this is your mode. The other one is much more similar to Trials. I wasn't sure about this beforehand, but 4v4 does work with Control, or at the least does on this map. I'm not quite on board with the cooldown times for abilities, particularly grenades, I think that needs tweaking. Overall though, I'm very positive about the game. Whoever mentioned the instadeath missiles - they aren't actually. If you are close enough to pop into the bubble, you're fine. If you aren't, stay there, and you're fine. It's the running in when you're to far away that kills you. I stayed around there for a bit experimenting with various stuff, and i have tyo say, after I also was instakilled first time, it was absolutely my fault.Solo queuing is going to be rough, by the looks of it, I feel like going mob-handed is mandatory now, rather than advisory like D1. The pvp is teams moving in groups around the map, teamshooting everything, with very little opportunity to lone wolf it. Very few 1v1's happening, if at all. Whether this is good or bad depends on your point of view, I suppose.
Kernowgaz wrote:I have answered it , ya moaning prickstonechalice wrote:
JRPC wrote:Supers are too infrequent and i think the power weapons could do with a little more oomph.
TheDJR wrote:I think the ability times are fine in PvP but need to be upped in PvE, ability spam is a huge problem in Destiny 1 currently. I'm enjoying PvP but the better you are at it, the less you'll be able to lonewolf due to smarter teams ALWAYS laning with primaries and teamshotting. The fusion rifle in the beta is completely broken btw, hopefully it'll get nerfed for release, maybe even just halve the amount of ammo you get.
Considering I never, ever use a fusion in D1...
https://twitter.com/DarxideR_/status/888410707146027008
4v4 Control is crap imo. Based on what I played the Crucible is going to be great for people who excelled at Trials of Osiris but frustrating as fuck for those who didn't enjoy the sweaty team-shot focussed style of play that that mode required. 6v6 Control on the larger maps was where I excelled & got my enjoyment from when I was a heavy Crucible player but I just don't see where that experience is going to be found in Destiny 2.
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