wonderbanana wrote:Diluted Dante wrote:It does need a payment method on file, but you can delete it straight after. You can no longer stack it though.
You sure? I literally just tried it to test and it still works for me.
Webbins wrote:wonderbanana wrote:Diluted Dante wrote:It does need a payment method on file, but you can delete it straight after. You can no longer stack it though.
You sure? I literally just tried it to test and it still works for me.
Is it still coming up cheap for you, even after stacking about two year's worth?
Diluted Dante wrote:It does need a payment method on file, but you can delete it straight after. You can no longer stack it though.
7. State of Decay: Year One Survival Edition
12th February - 18th February
I thought I'd give this a whirl ahead of the sequel, courtesy of Game Pass. This game, a zombie survival sim of sorts, is a grand concept with some flaws that hold it back. Firstly; given its 360 XBLA origins, it has some rough edges graphically, which I can look past. Other glitches do mar the experience somewhat, thin air spawning zombies being one that kills the immersion. It's second and perhaps biggest issue is, it isn't very hard. I was able to maintain my main character, Marcus and the few others I used when he tired, quite easily. There were a couple of dicey moments involving some of the special infected but it never came to anything critical. Not enough was made of the base building either, so despite researching and building facilities, they were not fully explored. In terms of resources, everything was plentiful, so by the end I had amassed quite an arsenal of weapons, and plenty of everything else. However; those first few hours were very good, when you have nothing, trying to loot quietly whilst zeds roam outside, great tension builder. It promises well for the sequel though, so long as they can get the balancing right. Despite this being the definitive edition of the game, I would liked to have tried the DLC modes, Breakdown and Lifeline, but they weren't included with Game Pass, which is disappointing. 7
8. The Swapper
20th February - 24th FebruaryA nifty little Sci-Fi indie puzzler with a cloning as its central mechanic. Tasked with escaping an abandoned research station, the game adopts a very Metroidvania style of exploration as you collect orbs to unlock areas and your path through the game. The puzzles themselves make use of your cloning tool and you have a limited number of copies of yourself that can be made to solve these puzzles. The puzzles start off simple enough before becoming tricky later on. However, I found the puzzles didn't really hold my interest enough in their conception to make solving them a pleasure so referred to a guide on a few just to progress. Decent enough little game however, if a little lacking in depth. 6
9. Sherlock Holmes: The Devil’s Daughter
24th February - 26th February
I don't mind me a Sherlock sleuth 'em up, quite enjoyed the last outing, Crimes and Punishments, when it was on GwG. They've attempted to sex this one up a bit, whilst retaining the core investigative mechanics to varied success. Sherlock is now a tall dark brooding forty something where before he was the middle aged dry detective you'd expect, Watson has now gone full on Shoreditch hipster. There has been an attempt to up the action with some QTE sequences and other such sections, but these sometimes fall into trial and error and suffer as a consequence. A chase sequence through a forest and a poison gas maze being the lowest points. The characterisation throughout is good though and the script well written, although a couple of cases do deliberately confuscate before revealing the truth after you've already committed your conviction. There is an overarching storyline that flows over each episodic case and the reveal towards the end is well executed. 7.5
10. The Bug Butcher
27th February - 28th February
A simple little schmup this. You are an exterminator tasked with ridding an infested multi-storey building of its bug inhabitants. Each floor gets progressively tougher, bugs busy themselves around the screen in waves and you have the means to destroy them, but can only shoot upwards. Power ups can be activated and upgrades earned, the challenge comes in trying to three star each level and also beat the combo target, although you can finish the game without doing either. It scratches an itch, I'm not a massive schmup fan so it probably pales next to many others, but I enjoyed the challenge, despite a couple of niggles. Finished all the arcade mode levels, the main game, three starred most (on easy!) with a couple of the harder ones left to do. 6.5
Webbins wrote:Aye, it's not bad for a blast. Was going to give Sky Force a go too.
Olimite wrote:Webbins wrote:Aye, it's not bad for a blast. Was going to give Sky Force a go too.
Sky Force is ace. Very moreish if not a bit repetitive. I liked Bug Butcher too.
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