It’s easy to spot those who haven’t played it on this threadregmcfly wrote:Twelve hours into Disco Elysium and my list needs revised.
regmcfly wrote:Although ME3 over 2 eh
My brother has my PS4 at the moment and got this recently and really likes it, so I am excited to finally play it when I get the PS4 back, probably some time next year.Minnesänger wrote:Game of the Decade is Last Guardian for me, obviously. Nothing comes close, or will come close, until Ueda 4.
XOMuggins wrote:My brother has my PS4 at the moment and got this recently and really likes it, so I am excited to finally play it when I get the PS4 back, probably some time next year.Minnesänger wrote:Game of the Decade is Last Guardian for me, obviously. Nothing comes close, or will come close, until Ueda 4.
Minnesänger wrote:Outer Wilds is on the list. It's very appealing. Clunky controls? Looping structure? Weird? What's not to like...?
No company discount, though...my team is the red headed stepchild of our group. Indie games, what's the point, amirite?
Once I have money, though, i'll be on it.
Tempy wrote:I personally don’t get the control gripes people have been having, it’s very basic spaceship control stuff - thrust, pitch and yaw and all that. The autopilot does 90% of the work if you decide to use it. It’s basically a game where the mechanics are 100% required to tell the story and that is one of the greatest compliments a game can get.Minnesänger wrote:Outer Wilds is on the list. It's very appealing. Clunky controls? Looping structure? Weird? What's not to like...? No company discount, though...my team is the red headed stepchild of our group. Indie games, what's the point, amirite? Once I have money, though, i'll be on it.
XOMuggins wrote:Friends: what is Tacoma like? My brother got it and loves it. I adored Gone Home and am always up for a good Sci Fi shout! Thinking of buying it on Tuesday when my money comes in!
Minnesänger wrote:Tempy wrote:I personally don’t get the control gripes people have been having, it’s very basic spaceship control stuff - thrust, pitch and yaw and all that. The autopilot does 90% of the work if you decide to use it. It’s basically a game where the mechanics are 100% required to tell the story and that is one of the greatest compliments a game can get.Minnesänger wrote:Outer Wilds is on the list. It's very appealing. Clunky controls? Looping structure? Weird? What's not to like...? No company discount, though...my team is the red headed stepchild of our group. Indie games, what's the point, amirite? Once I have money, though, i'll be on it.
You know me - Im 100% onboard as a control = developer intention dude.
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