Tempy wrote:I personally don’t get the control gripes people have been having, it’s very basic spaceship control stuff - thrust, pitch and yaw and all that. The autopilot does 90% of the work if you decide to use it. It’s basically a game where the mechanics are 100% required to tell the story and that is one of the greatest compliments a game can get.Minnesänger wrote:Outer Wilds is on the list. It's very appealing. Clunky controls? Looping structure? Weird? What's not to like...? No company discount, though...my team is the red headed stepchild of our group. Indie games, what's the point, amirite? Once I have money, though, i'll be on it.
Crikey. I’ve heard nothing but joyful praise for it so far.mistercrayon wrote:1) luigis mansion - utterly pointless, wacky controls and not gamily interesting in any way just trudgy
Andy wrote:Crikey. I’ve heard nothing but joyful praise for it so far.mistercrayon wrote:1) luigis mansion - utterly pointless, wacky controls and not gamily interesting in any way just trudgy
I.
regmcfly wrote:Disappointment for me is Outer Wilds. Just never clicked. And I'm disappointed more with myself.
In this day and age, the camera “work” alone should grant it a top 3monkey wrote:I agree it should be higher.
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