Bob wrote:Paul the sparky wrote:digi wrote:For all the shit that games get for being broken I'm surprised that this gets such a free pass and not just from here but critics etc too.
Bethesda, more like borkedesa
Is it broken?
Strange
Well I for one am excited now! What could it be???Bob wrote:wait and see what I've got planned for tomorrow
Bob wrote:What’s behind door number four?
Blocks100 wrote:The way Creation Engine handles transitions into new interior cells though (i.e always requires a loading screen) you're never going to have seamless travel from outside to interior locations. Yes, those load screens may well be only 2 seconds long in Starfield too, but they'll still be there. The first time you walk into that space cantina, you'll have a transition screen. Step from your spacecraft onto a planet surface, transition screen. Buy your robo-horse some robo-horse armour then gallop off into an alien sunset? Not before that transition screen. Ever played Skyrim with the Open Cities mod? It's truly liberating being able to walk freely into the larger settlements without a transition/load screen. I fully suspect we'll have to wait for modders to devise an Open Cities style mod to fix Starfield too because of the limitations of CE. And that does make me miserable.
It looks like you're new here. If you want to get involved, click one of these buttons!