Regardless of next gen this, cloud power that, DRM, TV, BluRay, Skype, Sharing, Kinect, DDR5 and eveything else that has been said there is one thing that surely all of us can agree on...n0face wrote:I'd often like the plain English version of the discussions because I'm pretty sure your just saying the same things just putting the words in slightly different order.
Mod74 wrote:Xbox and PC. I'm hesitant about Destiny. Something about it isn't clicking with me yet. Saying that we know next to nothing about either of them.
Mod74 wrote:All of it.
Given the latest news it would appear that I can just let you log me in at yours and you can try the game for yourself, happy days I'd say!stonechalice wrote:So, this new game from Respawn then. From what I can glean from the small details available, I couldn't give less of a fuck. Robots and guns and stuff I'm tired just thinking about it.
Probably in the same way that the 3DS version of FIFA is different to the PS4 version I expect.mistercrayon wrote:I don't understand the devs claim that they can use cloud power not efficiently than 8gb of ram and then make an xbox360 version as well. Seems IFFY to me!
Nope, I never said that.Mod74 wrote:Why don't you ask Chump how a cloud computing platform owned by Microsoft is being run by Respawn
djchump wrote:The "cloud computing" revealed here so far is that they run a dedicated server.
i.e. Microsoft's so-far mythical "cloud computing" is that they are running the dedicated servers. My lulzing thus far has been firmly directed at this whole "don't worry about the underpowered xbone hardware, we have the INFINITE POWER OF THE CLOOOOUD!!!"djchump wrote:Microsoft xbone "cloud computing" is that they're running the dedicated servers on their server farms? That's not cloud computing, otherwise pc games have been "cloud computing" for years, and BF3 is currently "cloud computing" all over EA's servers.
It'll play just as well as any other Source Engine multiplayer game - because that's all it is so farAli wrote:Or how it'll play online with my 3Mbps connection having to also deal with cloud info
Moto70 wrote:Probably in the same way that the 3DS version of FIFA is different to the PS4 version I expect.I don't understand the devs claim that they can use cloud power not efficiently than 8gb of ram and then make an xbox360 version as well. Seems IFFY to me!
djchump wrote:Leaving aside the lulzing at the PR fluff about "cloud computing" (and the fanboy mugs that swallow PR whole when it's their favoured brand, but deride mercilessly when it's any other brand) and regarding the game itself:
lulz - I'm not the one claiming a game server is the same thing as cloud computing - Respawn and Microsoft are. You still aren't thinking clearly because of all that Microsoft koolaid - just imagine what you'd be saying if Apple or Sony had announced a brand new "cloud computing gaming paradigm" and all they were doing was running dedicated server instances on their blades; you'd be lulzing just as hard as I currently am!Mod74 wrote:I was going to let this ride, and given the fact you think a game server is the same thing as a cloud computing platform I think I will have to let it slide as you clearly haven't got a clue what you're talking about.
Good for you. A concerted effort of more of that, more politeness and consideration, and less of your usual snark, and you might find you get less snark in return!Mod74 wrote:Or carry on being rude, it's up to you.
It looks like you're new here. If you want to get involved, click one of these buttons!