Moot_Geeza wrote:Hopefully they're stocked to the gills with scrolling beat em ups.
Moot_Geeza wrote:Yep I've got various devices for console stuff, arcade roms with arcade sticks is the draw for me here.
Eric wrote:Cheers for that davy I'll take a look at 2.
If you have the time this guy goes through all 960 games:
Note they are ordered by game category so vs fighters first, scrolling beat em ups, shmps and puzzlers etc.
If you have less time this guy just flicks through the 96 pages of games so you can pause on the ones that interest you. This is also my actual system although I did upgrade to sanwa sticks:
Overall I'm pretty happy with it. The scan line generator and smoothing filter options are horrible so I turn those off and stick it through my OSSC scan line generator which gives a lovely effect. For less than £100 I'm pretty happy tbh.
Eric wrote:It's a really good point Moot. I was randomly interviewed once at Meadowhall arcade by Arcade magazine probably in 1998 and I bemoaned that 2D fighter reviews were getting slighted however good they were because they weren't in 3D. They printed it in the mag (and my question does come across as completely random) but responded with a dismissive one word answer and moved on to the next question.
Moot_Geeza wrote:Retroking playing Streetfighter: The Movie recently made me think of this - perception of possibly decent or half-decent games that were skewed by generation jumps, because simplistic experiences weren't in demand vs pushing things forward.
Eric wrote:I'll dig it out but sure it was 'ok'
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