The important thing is that there's stuff hidden everywhere, including plenty of medipacks. It's all about exploration really.acemuzzy wrote:I have just started this. It's not as sunny as I thought. Have gone north but can't fight boss so pootling. All pleasantly confusing thus far. Annoying that it sometimes autosaves when you've got practically no health / medipacks... if I warp somewhere is there an easy place to stock back up or is it basically just tough cheese? Town seems to want yellow credits and I can't decide what to spend those on (can upgrade medipack, but one more blob and i can sort sword or dash which seems more fun...). Decisions, decisions...
Should've said get the dash ability early and get the hang of its timing. It's useful for a lot of the 'platforming' bits.acemuzzy wrote:I went North, and that's all cleared out now I think (four triangles anyway, and boss done). Though 90% was excellent, and 10% really annoying. The boss was great, but then the fourth triangle was in some pitch black maze (with a few easy-kill spiders), the end of which had an insta-kill sliding block bit where you can't even see enough to plot a route through. Queue dying and having to do the whole effing maze again. Twice. Nnngggg. Lot's to like, little bits to hate.
Anything where you need to move quickly. There are some crumbling platform type bits where you need to chain it together IIRC.acemuzzy wrote:Yeah I think that's the one I got (dash chaining thing, right? You get a dash/right to start with). I can time it enough to charge the grey bar thing down to the bottom. But don't really understand it. Is it different to two separate dashes? I out manage to leap over a ravine with it; what platform stuff dies it help with?
Tempy wrote:Cue not queue
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