It’s bafflingly complex, I am not sure I can keep up.
To answer your earlier question Tigger, I have mainly been playing draft
/Call to Arms cos every constructed deck i’ve gone agasint has been a pubstomp deck.
I imagine it may be. I'll set up a tournament when I'm home. Me, you two, my bro, Nexx... Not sure if there's a minimum player count needed or what options there are.
Did you get any worthy heroes? Nexx got two Axes and sold them both, paying for the game and more. Lucky swine!
Tournament options are pretty good. Looks like you can do 4 players +, single elimination or Swiss system (would like double elimination but FINE), and choose what decks are allowed.
I just had like 6 losses in a row on this. It's kinda frustrating how much is down to chance at times. The common theme in all the games was the enemy starting off with a free kill on one or two of my heroes and thus getting a gold boost, not being able to pick your targets is interesting but I am not sure I like it in combination with almost no control over where creeps are placed.
Yeah, I've had that a fair bit. Typically against Red decks because they hit so hard. I've won more than I've lost in matchmaking, I think, running Kanna builds, but I make a lot of silly mistakes with hero placement.
Hopefully Gazelle's kids are being irritating, rather than actually bloody. "Man ignores bleeding children to play video game" is a Daily Mail headline if I ever read one.
For those with an open mind, wonders always await! - Kilton (monster enthusiast)
Been playing ALOT of KeyForge this week. If people don't know it's a 'unique deck' ccg. Every deck you buy is different to any other in existence, and contains a selection of cards from 3 different houses from a pool of (so far) 370 cards.
Each deck has a unique name printed on each card, and a unique card back, and deck building isn't possible. You play with that deck and can't change it.
So far it's been really balanced. There's absolutely the possibility of OP decks, but eventually they're introducing a tracker and handicap system in the app to address that.
I have 2 decks and have played about 8 others and generally they've been really interesting, tense games. It plays really nicely too. The flow is great, fast turns and no interrupts helps it tick along nicely.
Anyway, the reason I'm in this particular thread. There's an app that you scan your decks in as you buy them, that let's you look at your decks and eventually will tie in with stat tracking for organised play. There's a rumour going about that their ultimate goal is to bring out an online play app/steam game etc that let's you play with the decks you've scanned in.
Digital card games are great for reasons Tiger specified. The boy is only allowed certain times for videogames so we actually made a physical deck of Spire so we can play it whenever but it's a bit of a pain keeping track of everything. I was hoping he'd just make a pack but no, he wants to play with it. Alot.