Yeah looking back it’s easy to see the mistakes. One analog (and rampant piracy) really crippled it. But it was pretty incredible as a device on release.EvilRedEye wrote:I think you can also look at it in the prism of: Nintendo delayed juggling a HD console and a PSP-tier handheld for a generation compared to Sony and then when they finally did with the 3DS and Wii U, they really struggled with it and had real issues getting software out. So while the PSP catalogue isn't perfect, it doesn't compare that badly to Nintendo's performance in the same circumstances.
monkey wrote:It also had probably the greatest handheld racing game ever made in Outrun C2C.
nick_md wrote:Good times, can still remember some bugs I found, one only occurred on a specific series of Xbox, if you paused at a specific place on the San Fran bridge it'd lock the game (ain't no one fixing that). Also if you nudge into the central barriers in the bunki (between level part) the reflections on the bonnet freeze. Never got fixed.
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