regmcfly wrote:I'm currently playing Mario Sunshine because I cleared the other two on the cart and 3D World isn't out for a while.
Ricco Harbour might be one of the most hateful locations every committed to a Mario game. The thin catwalks, the gusts of cloud to blow you off so you begin your slow ascent again.
It's a horrible little level and I want to know how it got through Q&A under the auspices of fun.
And then you pull a squad's writhing tentacles out. Twice.
deBlob 2 was brilliant thoughdavyK wrote:The cleaning thing didn't do it for me either. I remember wondering what the fuss was with de Blob too and it's painting gameplay which was really the same thing. Bloody tedious.
My heart sank in Banjo Kazooie when world 2 was a dockside setting. That was the end of that for me too.
I didn't mind the Mario64 and Mario Galaxy levels though.
superflyninja wrote:Bits in games where you need to mash the button REALLY fast in a QTE. Im shit at doing that and its simply not fun.
I found that one hard at launch but easy the two times I have done it since.superflyninja wrote:I dont know how common this is in general, but there was an early mission in GTA V where you had to drive AND shoot at a guy on a boat (which was on a trailer). The controls made it fuckky hard. Hated that bit.
Yeah Ive found it awful difficult, not tried in a long time though.LivDiv wrote:I found that one hard at launch but easy the two times I have done it since. I'm not sure if they patched it or I was missing something first time.superflyninja wrote:I dont know how common this is in general, but there was an early mission in GTA V where you had to drive AND shoot at a guy on a boat (which was on a trailer). The controls made it fuckky hard. Hated that bit.
superflyninja wrote:I dont know how common this is in general, but there was an early mission in GTA V where you had to drive AND shoot at a guy on a boat (which was on a trailer). The controls made it fuckky hard. Hated that bit.
Yes indeed went back to gta v on last gen (it debuted on ps3 right?) and its virtually unplayable. As is RDR2 I mean who thought it was a good idea to have fifteen billion different Button combos just to ride a horse ?Time_on_my_hands wrote:superflyninja wrote:I dont know how common this is in general, but there was an early mission in GTA V where you had to drive AND shoot at a guy on a boat (which was on a trailer). The controls made it fuckky hard. Hated that bit.
R* games have always had shit controls - it's why I don't bother with them any more.
MattyJ wrote:Collectables in games like Uncharted. What is it actually adding to have some random vase or whatever? Who gives a fuck about them? Beyond it just being a trophy to get.
It looks like you're new here. If you want to get involved, click one of these buttons!