Time_on_my_hands wrote:Oi. We're not being entitled little millennials. Okay there are 18 quintillion planets, but there are only about 10 skins plus palette swaps between them...
Brooks wrote:The swimming pool is 18 quintillion miles wide and about a foot deep.
superflyninja wrote:I think the lack of assets isn't the issue. The proc gen is the issue it needs to .be more detailed. More than 1 biome per planet,rivers,canyons, mountains etc.
b0r1s wrote:Anyone own this on PC? Wonder how it runs. Considering grabbing it for the VR while it's on offer on Steam.
Elmlea wrote:I played this for maybe 5-6 hours on XB1; what's changed now? I loved the concept, but the idea of playing for 16 hours to get 1g of carbon annoyed me a bit. Worth sticking with, or should I just continually play Destiny...?
that sounds awesome!!!!digi wrote:superflyninja wrote:I think the lack of assets isn't the issue. The proc gen is the issue it needs to .be more detailed. More than 1 biome per planet,rivers,canyons, mountains etc.
I was on a lush green world earlier and climbed a mountain that had a frozen lake near the top with parts I could get in to scan the underwater wildlife and swim around in.
Brooks wrote:b0r1s wrote:Anyone own this on PC? Wonder how it runs. Considering grabbing it for the VR while it's on offer on Steam.
Me, though I'm not doing the VR. It runs extremely well on a 9900K chip and a GTX1080, and I'd fucking well hope so too at that spec.
Diluted Dante wrote:Elmlea wrote:I played this for maybe 5-6 hours on XB1; what's changed now? I loved the concept, but the idea of playing for 16 hours to get 1g of carbon annoyed me a bit. Worth sticking with, or should I just continually play Destiny...?
Did you play at launch?
Brooks wrote:I'd like to check that out if it exists for PC folk.
Brooks wrote:Okedoke. Now to work out how the fuck to actually get there.
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