b0r1s wrote:Definitely need big players for the games to come and I'm glad Sony have picked this back up. Nothing wrong with the Quest (apart from Meta owning it) but it does lead to a low quality of PCVR in general. We should see much higher quality games assuming PSV2 gets an audience similar to the first one. Though naggingly, I still feel Sony need a killer app, which doesn't seem to be there yet (Astro Bot where are you?)
SpaceGazelle wrote:Well is Sony are going to keep this PC thing going wouldn't they free it up for PC use at some point? I get they're probably taking a hit right now but if it sells well the manufacturing costs will come down.
poprock wrote:Aye, I figured the same. It seemed sensible that they could wait and see what VR kit took off in the PC gaming market and then announce ‘hey look, it works on Xbox too with all these games’ … (and probably release an own-brand headset that was based on the exact same internals).
Maybe the point here is that no VR kit has really, really taken off enough to be worth them bothering with.
Syph79 wrote:poprock wrote:Aye, I figured the same. It seemed sensible that they could wait and see what VR kit took off in the PC gaming market and then announce ‘hey look, it works on Xbox too with all these games’ … (and probably release an own-brand headset that was based on the exact same internals).
Maybe the point here is that no VR kit has really, really taken off enough to be worth them bothering with.
There have been 20m Quest sets sold. Microsoft’s issue isn’t that VR gaming didn’t take off, it’s that it took off without them - albeit I understand they’ve actively chosen to not get involved in that space.
It looks like you're new here. If you want to get involved, click one of these buttons!