Matt_82 wrote:What are MS/Xbox getting in terms of games, then? I'd be amazed if CoD wasn't exclusive so that's a load of FPS. Spyro and Crash Bandicoot give them 3D platformers. But they'd have these already, just not exclusive.
Do they revive Prototype to get a 3D super hero game? Are we getting World of Warcraft on Xbox?
I think it's crazy news (massive for MS) and I'm looking forward to rattling through the existing games that appear on Gamepass but I dunno what it means for games we get going forwards.
Yossarian wrote:According to Wikipedia, SegaSammy’s revenue in 2020 was about $3.2B (and remember that’s not just from games, Sammy has a lot of its own businesses), versus ActiBlizzard’s $8B.Not sure... Sonic alone is massive. But even Sega subsidiaries, like the FM guys Sports Interactive (edit - and especially Atlus), have massive international user bases. Wish I knew enough to make an estimate. Might make an interesting topic to explore in some depth, that... Wouldn't know where to start.
GurtTractor wrote:There's so many great indie studios and small publishers putting out actually interesting titles now that I really couldn't give less of a shit what the big bastards are up to. If I look back at all my favourite stuff from the last number of years it's all been about the little guys.
dynamiteReady wrote:Ah. But the 'big bastards' will determine, in large part, how the 'little guys' will work, and what they will build. Even if that's inadvertently. Minecraft was the littlest of 'little guys', and only a few short years ago too.
Yossarian wrote:Sega and Activision are both limited companies, so their valuation is whatever their shares are worth at the moment x the number of shares. Shares go up and down all the time, so it can and does change from day to day.
GurtTractor wrote:I think you got it the wrong way around, at least that seems to be the case more often than not. The little guys are the ones taking the risks and coming up with new ideas, the big fuckers just try to sell something safe to people who want a known quanitity.
Yossarian wrote:Stocks are bought and sold for whatever people think they’re worth, expected sales are certainly part of it, but all of the controversy around Activision Blizzard recently has affected the stock price too, which is almost certainly part of the reason that Microsoft thought that now was a good time to buy.
GurtTractor wrote:I think you got it the wrong way around, at least that seems to be the case more often than not. The little guys are the ones taking the risks and coming up with new ideas, the big fuckers just try to sell something safe to people who want a known quanitity.Ah. But the 'big bastards' will determine, in large part, how the 'little guys' will work, and what they will build. Even if that's inadvertently. Minecraft was the littlest of 'little guys', and only a few short years ago too.
mistercrayon wrote:so if they keep it for 150 years its gravy after that!
mistercrayon wrote:I think they just went to Notch and said: hey do you want two billion mate, give us minecraft.
Microsoft have more money than god so they can easily over spend.
GurtTractor wrote:Yeah I'm not trying to make an objective statement on this, a key part of what I said there is "at least that seems to be the case more often than not". It's a view primarily based on my own recent experiences with games, I can find little of interest in the big IPs and the output of the big publishers. The issue with any large company is the number of mouths you have to feed and shareholders to placate, so trying out a big change in direction might seem unsavoury. You want to just keep churning out more of what will make the money. Small devs have less to lose, and more to gain trying standing out, as well as often having a primary motivation to make art and not a product. That's all a generalisation of course and there's shit and great devs at all levels.
It's not so much that indies are more likely to come up with something new, it's more than there's stronger forces working against that with the bigger guys.
/reckon
dynamiteReady wrote:Big thing for Microsoft, thinking strategically, is that it buys them an immediate stronghold in the Asian gaming market*. Especially Korea and China.
RedDave2 wrote:If this might bring guitar hero back, it might just be worth it...
Speedhaak wrote:This is it really, an absolute win for them with the likes of Starcraft being WILDLY popular in that region.Big thing for Microsoft, thinking strategically, is that it buys them an immediate stronghold in the Asian gaming market*. Especially Korea and China.
dynamiteReady wrote:Speedhaak wrote:This is it really, an absolute win for them with the likes of Starcraft being WILDLY popular in that region.Big thing for Microsoft, thinking strategically, is that it buys them an immediate stronghold in the Asian gaming market*. Especially Korea and China.
Not only that:
https://www.statista.com/statistics/1222288/china-popular-esports-games-played-by-pro-teams/
Strange metric to behold in a way, the number of people making money of the back of the games themselves. And just in one country too.
I suppose they're paying for a combo of this and CoD.
But it still feels, for me personally at least, like I'm missing something.
MyNamesKrisG wrote:So if I've been boycotting King over their attempts to own the word Candy, does this mean I have to sell my Xbox?
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