That is useful, cheers.Billy_Hologram wrote:Oh, biggest tip I can give so far - if you want a Carrier to pass through lots of stars without stopping and starting constantly set the Garrison of each star to 0. That way when your Carrier pass through it all the ships will be transferred to the Carrier. Quite simple but i didn't clock it until after the first 24 hours of play.
It's definitely going to be a while yet.Billy_Hologram wrote:Tiger noooo! How long for game 1?I presume many days if not weeks?
You're in Game 2 though, yeah? All is not lost Billy!Billy_Hologram wrote:Tiger noooo! How long for game 1? I presume many days if not weeks?
tigerswiftly wrote:P.S - Let's play something on Live soon.
Antimatter wrote:Antimatter is not used to the physical constraints of life in your dimension. Antimatter regrets the so called "button pushing" that resulted in building additional industrial capacity on a highly unsuitable world for a great deal of what you fleshpots call "money" Antimatter would like to know if this can be "undone", much like the dimensional shifts available to his/her/its good self.
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