Blue Swirl wrote:Ah, the Steam Deck equivalent of the dinosaur demo on the PlayStation.
acemuzzy wrote:Subsurface Circular (Steam Deck) Thought this was a pretty weak interactive story. UI wall slightly tedious without a proper mouse, but the main issue was the story wasn't very engaging. Maybe some interesting robot immigration narrative available in that space, but lots of better ways to explore it (as game or book). A least it wasn't very long. A meh [5].
acemuzzy wrote:Nuclear Blaze (Steam Deck) Left feeling a bit meh about it in the end... I quite liked the basic mechanic but it didn't really go anywhere particularly exciting, the upgrades a bit underwhelming, but mainly just not hugely fun once it got more fennickety, with dodges inconsistent and flame movement sometimes hard to read it just got a little dull. [6]
Syph79 wrote:Special shout out to the new enemies introduced about 75% in, which you need to silently creep around or they mob you. However, you can kill them with a knife and then stamp on them, which makes an incredible racket, but they don’t notice that particular noise.
Syph79 wrote:I enjoyed the sprint section (30 seconds, straight line, no enemies, bland corridor) to the escape pods at the end. Absolutely no need to be there, but SCI-FI game set in space dictated it as necessary.
Syph79 wrote:It’s by no means a bad game, it’s just very much a game game, and there’s definitely better ways to spend your time.
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