Bob wrote:If your settlement building your doing it wrong
Raiziel wrote:AJ is doing exactly what Bethesda wants him to do; his own thing. The settlement stuff is actually pretty good fun, though I never had the patience to pour my imagination into it.
Roujin wrote:Pug is correct. Fallout 4 is basically an FPS wearing Fallout clothes, but it is not a Fallout game, the 'action' is prioritised above everything, to the extent that VATS pausing is gone, a full suit of power armour and a minigun are given to the player to fight a deathclaw in the opening mission and game introduces a faction that has developed technology to the point that the brotherhood of steel shouldn't actually be a problem to defeat (like why don't they just teleport a few corsairs carrying a few mini nukes onto the prywarden as soon as it shows up) at which point the game completely detaches any logical link between the technology in game and the behavior of the Institute. At no point does the game make any attempt at making the player feel like they inhabit a world where resources are scarce because the game spits resources at you and encourages you to modify high tech equipment that in previous games were only understood by select groups within organisations like the brotherhood, enclave, etc. Then the game offers you the opportunity to stop and build towns from scratch, while at the same time the player is on a desperate hunt for their infant child that is snatched from the arms of your spouse at the start of the game. It's a big old load of contradictory shite, basically, and making the graphics shiny and making the gunplay better (by Fallout standards) means nothing if it's come at the detriment to the things that for most people, defined the Fallout experience. Seemingly revenue is now trumping vision at Bethesda and they have identified that as long as the physical aesthetic of post apocalyptic retro futuristic americana is still impressing people as a visual concept, they will lap up anything they push out that's dressed in those clothes. A fucking online PVP game from a studio known primarily for pushing out RPGs which also has persistent world elements that is basically running in the Gamebryo engine, with a load of 3rd party stuff plugged into it for the online, what could people possibly not like about Fallout 76?
Blocks100 wrote:They've delayed the Beta till October. Really what's the point in that?
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