Dinostar77 wrote:
Escape from the planet of the robot monsters is definitely a good nostalgia shout nick_md.
Brooks wrote:I might be alone in really enjoying the iterative public progress of a title e.g. No Man's Sky, Destiny. I could scoff TWAB patchnotes all year, and indeed have.
Roujin wrote:None. I want creative people to be allowed to be creative on new things, not remaster 10 year old AAA games everyone played before, but now I can pay 60 quid for the same with everything fucked around with arbitrarily and some RTX added. Wowee.
monkey wrote:Treasure Island on the C64.
Facewon wrote:(I'm right in saying it's basically impossible because the original code is MIA, aren't I?)
EvilRedEye wrote:Facewon wrote:(I'm right in saying it's basically impossible because the original code is MIA, aren't I?)
The recent release of Mario 64 source code was because it had become possible to have machine learning reverse engineer source code that would be identical to the final code when compiled, not a leak from Nintendo. I don't know if Saturn code would be more complicated due to being on optical media or due to the complex architecture of the system but surely it should be possible in the relatively recent future if not right now.
Armitage_Shankburn wrote:I quite liked DS
mk64 wrote:Iss2000. Greatest football game ever. Barely ran with the n64 expansion pack. Would be great to see a remaster.
How much better would Turok have been without all the mist/fog
Original tomb raider
Ocarina?
I think for some games it’s just improving the frame rate.
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