Project CARS & Project CARS 2 & Project CARS 3
  • Is it ironic that the frame rate is a bit inconsistent on the video?
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  • GooberTheHat
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    That does look incredibly good.
  • Dark Soldier
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    Will wait for opinions in here before picking it up.
  • GooberTheHat
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    I wouldn't other than I probably won't be able to afford it until June anyway.
  • Raiziel
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    With The Witcher 3 right around the corner I think I can afford to wait.  Looks impressive, though.
    Get schwifty.
  • Dark Soldier
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    Shit forgot about Witcher, that's later this month ain't it? I'm oot for a bit too.
  • I'm in day one!
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  • I might get it - the wife won't be able to tell the difference between this and driveclub...
    PSN: Its_DanDan_Ey
  • Lol.
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  • Some reviews are in:

    Synopsis copied from another forum because I'm lazy:

    Game Informer review:
    http://www.gameinformer.com/games/pr...er-review.aspx
    8.5/10

    Digitallydownloaded: 4.5/5 stars
    http://www.digitallydownloaded.net/2...station-4.html

    Gamesradar: 3.5/5
    http://www.gamesradar.com/project-cars-review/

    At times, it looks as good as real life
    Superb weather system
    Open-ended structure means no unlocking
    Immensely satisfying when you finally win
    Inconsistent quality across events
    The AI needs a refresher course in how to drive safely
    The Sixth Axis:

    There’s a number of rough edges then, and it takes a while to get used to, but there’s still a lot to like about Project CARS. Put a little effort into tweaking the game to suit you, and there’s plenty to enjoy here, whether it’s tackling the unique career, dropping in for a single quick race or heading online to duke it out on track with your friends.
    Review in progress:
    Godisageek: http://www.godisageek.com/2015/05/pr...w-in-progress/

    Design-wise, so far it holds up. At times it can be incredibly pretty, though at no point would you say it looks better than DriveClub. The menus (which you’ll spend a lot of time in) are the easy to navigate tiles that are all the rage at the moment, though they could perhaps be better presented.
    Eurogamer.net http://www.eurogamer.net/articles/20...torsport-games

    IGN US: http://www.ign.com/articles/2015/05/...ll+Articles%29

    Project CARS isn’t for everybody. It’s a serious, deep, and demanding racing simulation for people who like their motorsport pure. There’s no pop punk soundtrack, or explosive takedowns, or generous rewinds. Project CARS has set out to capture the experience of manhandling a real racing car around a long list of some of the world’s most famous racing circuits and, despite a couple of frayed edges, it has thoroughly succeeded. Tough but satisfying and cruel but fair, Project CARS is a truly fantastic racing game with the potential to become a real force in the genre. But it’s not for everybody.

    It is, however, for anybody – and this is an important distinction. Project CARS is probably the most user-friendly racing game I’ve ever played.
    PSU: 8/10
    http://www.psu.com/review/26686/Project-CARS-PS4-Review
    In summary, Project CARS isn’t quite the complete package as it stands right now, with our main gripe being the performance of enemy A.I. and some of the glitches we’ve encountered. Nevertheless, it does feel like it’s built for a long-term audience, a community-focused racer that will no doubt keep on growing and improving. And Project CARS actually turns out to be more accessible than you might think in terms of the way the cars handle on the easiest setting, despite the fact that it's obviously designed for the core simulation fans. With so much on offer from the outset, the sandbox approach is refreshing, while its scenery and track design never fails to impress. The cars are a lot of fun to drive, too, and the challenge of tuning your car and nailing a track to perfection is as addictive as racing games get. While Project CARS doesn’t quite roar past the championship finish line in a blaze of glory, it feels ready to burst out of the qualifiers onto the main scene.
    Gamereactor UK: 9/10
    http://www.gamereactor.eu/reviews/308434/Project+CARS/
    The bottom line is that Project CARS manages to refresh the racing simulation genre, and in doing so sets a new level that future entries into this genre need to, at the very least, match in order to compete with the competition. And even then, we suspect that Slightly Mad Studios will have refined this title further in the form of future DLC and patches.
    Gamereactor Germany: 9/10
    http://www.gamereactor.de/Kritiken/237254/Project+CARS/

    Gamereactor Norway: 9/10
    http://www.gamereactor.no/anmeldelse.../Project+CARS/


    Video review:
    Live, PSN & WiiU: Yippeekiyey
  • Reading the Games Radar review highlights that everything is unlocked from the start of the game, no credits system or XP scores preventing progress.
    Live, PSN & WiiU: Yippeekiyey
  • isanbard
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    Hmmm.. interesting numbers there right enough. I'm waiting to see how the online stuff holds up but it's gone from a 'maybe' to a 'probably'.
    GT: isanbard PSN: DAQster DS-FC: 0361-6861-4525 AC: Bumdirt
  • It's reviewing well but all of them state that it is a proper sim, i.e. cold tires straight out of the pits etc
    Live, PSN & WiiU: Yippeekiyey
  • If anyone is thinking of getting it, cheapest I can find is £35 on the Xbox (I have never used these before):
    http://www.gameseek.co.uk/pd/videogamesaz0uhenm5c/xbox-one-project-cars


    £39.85 on the PS4
    http://www.amazon.co.uk/Namco-Bandai-Project-CARS-PS4/dp/B00KL32ANQ
    Live, PSN & WiiU: Yippeekiyey
  • isanbard
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    US PSN Store should have it for £40/60 bucks then I guess? Hmmmm..   Hmmmm...
    GT: isanbard PSN: DAQster DS-FC: 0361-6861-4525 AC: Bumdirt
  • I think if you get the download you get the Limited edition DLC too
    Live, PSN & WiiU: Yippeekiyey
  • isanbard
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    That's not the news I needed to hear...
    GT: isanbard PSN: DAQster DS-FC: 0361-6861-4525 AC: Bumdirt
  • For once I'll be more interested to see how it fares when Digital Foundry get their hands on it as I'm fully expecting the Bone version to be the poor cousin with this title.

    jury's out

    g.man
    Come with g if you want to live...
  • Jury's in for me.

    Single player sounds excellent.

    [font=Proxima, sans-serif]Secondly, Project Cars starts with the assumption that real motorsport rules can be interpreted for a game in a way that's fun. The assumption is a good one. Why shouldn't gingerly practising your lap on cold tyres, nailing it in qualifying and then carefully managing a race from the front be as satisfying as barnstorming your way past witless rivals from the back of the grid? Failing to put that lap together and turning a poor 12th place into a respectable 5th is, arguably, an even better feeling.[/font]

    [font=Proxima, sans-serif]Fantastic.[/font]
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  • I'm definitely in, but with g.man and going to wait for the DF analysis to see if the Xbone version holds up. The Games Radar review was based on the Xbone version and although they dont mention framerate issues they did come accross a few glitches:
    Similarly brow-furrowing is the abundance of bugs. I've seen the AI take over control in the pit lane as usual, only to drive into a wall before fumbling for reverse and backing up to have another go. The clouds flicker sometimes, as does the player car in some replays. I've seen the camera spawn in below the circuit, looking up at the undertrays of the cars on the grid. I've been booted back to the Xbox dashboard… even had everything load in except the light sequence, leaving everyone waiting on the grid. Forever.
    This could be endemic accross all three console platforms (Wii-U) but I think it pays to wait.
    Live, PSN & WiiU: Yippeekiyey
  • FranticPea
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    Project CARS isn’t for everybody. It’s a serious, deep, and demanding racing simulation for people who like their motorsport pure.

    Zzzzzzzzz.

    I'm out.

  • Ha ha! It does sound sim heavy but things like:
    I was shocked and delighted to discover that not only could I jump the start, I would have to take a drive-through penalty in the pits to pay for it.
     and pretty cars do it for me:
    17100191328_c277d893e4_o.png
    Live, PSN & WiiU: Yippeekiyey
  • It's the joy of decent sounding AI and a change from the forza/gran turismo earning cash to buy more cars to earn more cash.

    It should be about the joy of competing. Where not winning every race is fine.
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  • From Eurogamer...
    There's much still to address in our review later this week, notably online racing, which at time of writing consists of no more than a handful of custom games at a time and an apparent lack of matchmaking or playlists: will online Project Cars live or die by the strength of its community?

    barring future patches, it rather sounds like a game for the offline brigade.
    Come with g if you want to live...
  • It sounds a bit too serious to be my cup of tea on-line anyway. Single player still looks interesting, but it needs some more console impressions or a demo.
  • Yeah, ten years ago I'd have been all over this like a tramp on chips, but now...

    it's a maybe

    g.man
    Come with g if you want to live...
  • I wouldn't bother with online anyway outside of any forum racing, which I guess wouldn't have legs past a few brief sessions. There are just too many idiots with no interest in racing other than to grief their sorry little lives round a track for their own amusement.

    SP sounds good though, it's a wait and see still for me seeing as I've already outlaid for Witcher and Batman.
    GT: WEBBIN5 - A life in formats: Sinclair ZX81>Amstrad CPC 6128>Amiga 500>Sega Megadrive>PC>PlayStation 2>Xbox>DS Lite>Xbox 360>Xbox One>Xbox One X>Xbox Series X>Oculus Quest 2
  • Webbins wrote:
    There are just too many idiots with no interest in racing other than to grief their sorry little lives round a track for their own amusement.

    I mean, I already have FNF for this lool
    GT: WEBBIN5 - A life in formats: Sinclair ZX81>Amstrad CPC 6128>Amiga 500>Sega Megadrive>PC>PlayStation 2>Xbox>DS Lite>Xbox 360>Xbox One>Xbox One X>Xbox Series X>Oculus Quest 2

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