regmcfly wrote:In the year when our lord and saviour Mario maker 2 is out I can't believe I'm potentially gonna struggle at the end of the year https://www.eurogamer.net/amp/digitalfoundry-2019-links-awakening-switch-first-look?__twitter_impression=true
regmcfly wrote:Got away from work early and its fuckin Mario Maker 2 week and the last week of term let's do this lads two hands up
Both. I actually had a really popular level on the first MM that got me all the awards because people liked it. It was called "Wonderful Wall Jumps" and had a singular concept. It was good. I've not quite hit that level again, but I'm keen to do more. Mostly what I've made are me trying to make actual Mario levels.ShabbyMcCrabby wrote:Do you build levels reg or just a consumer? I love me some Mario but am still on the fence for some reason
Paul the sparky wrote:It's DQB2 demo week too, bonus multiplier.
EvilRedEye wrote:Jokes aside, with the comments Sega has made about this and how the Sega Ages range has sold, it's not likely we'll get Daytona or Sega Rally on Switch unless people support this one.
(To save you researching, this went over-budget and the Sega Ages range hasn't sold super well in Japan, although it's done well in the West.)
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