No wonder he regretted buying a PS2 for it.Childintime wrote:Eh? Gran Turismo 2 was PSONE.
JonB wrote:No wonder he regretted buying a PS2 for it.Childintime wrote:Eh? Gran Turismo 2 was PSONE.
Childintime wrote:Eh? Gran Turismo 2 was PSONE.
afgavinstan wrote:It's Princes ya pish drinker.
stonechalice wrote:What GT was out for PS2 then? Defo bought a PS2 for some GT game?? Maybe it was 3 then. Either way it was a massive waste of money...Eh? Gran Turismo 2 was PSONE.
Escape wrote:The PS2 ran GT2 with upscaling, lads. It was the Breath of the Wild of its day, insofar as being a very late PS1 game that still looked decent until GT3 appeared. But GT3's where the series lost it.
regmcfly wrote:It had the cardigans song and that was the best
Childintime wrote:Totes.
Escape wrote:What would you have asked a Great Fairy for?
Moot_Geeza wrote:I'd probably ramp up the twee, rework the combat and do away with the auto jump, but it'd be more Ocarina than Wild.
This sounds like a game I would like.Moot_Geeza wrote:More of the same please luv. BotW's art style can stay, I like the halfway house between light and dark worlds. Plonk Link in a more traditional medium-sized map, with multiple tightly designed dungeons containing an item that a) helps you reach the next dungeon and b) helps you solve the puzzles within and eventually defeat the boss sitting in the Master Key room. I'd probably ramp up the twee, rework the combat and do away with the auto jump, but it'd be more Ocarina than Wild.Escape wrote:What would you have asked a Great Fairy for?
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