hylian_elf wrote:You are both as bad as each other and play utter random crap.
Moot_Geeza wrote:You're right, we should probably play 70hrs of Nier Automata on PS4 in anticipation Nier Automata on Xbox One.
Moot_Geeza wrote:You're right, we should probably play 70hrs of Nier Automata on PS4 in anticipation Nier Automata on Xbox One.
Moot_Geeza wrote:I'll play it on easy at some point (Nier).
18. Recore: Definitive Edition
2nd April 2018 – 5th May 2018
Playing as Joule, a colonist who awakes from cryo-sleep to find that terraforming has failed, this open world game tasks you with finding the fault, with the aid of a robotic dog companion called Mack. This game uses Metroidvania elements in its progression, with various dungeons forming a large part of the experience. Initially what starts off as a fairly encouraging experience descends into a frustrating, confused mess of half baked ideas and technical shortcomings. Combat veers into a broken battle of attrition and will as the enemies get tougher and more numerical, the mechanics failing to allow you keep pace with the onscreen action. The dungeons are rarely a treat to traverse and become quickly tiresome, a waste of what is a fairly decent moveset of double jumping and dashing. This game has a distinct feeling of development time running out, or of a team that didn't quite have the technical ability to match the ambition on display. I'm not sure what compelled me to finish it, stubborness to not let such an awkward bit of code get the better of me probably. Amongst it all I could see a good game crying to get out, but as it stands, even with the Definitive update it received, a bit of a stinker. 5
Moot_Geeza wrote:23. The Mummy Demastered - Switch I didn't hate it in the end, but it's not a good game. It suffers from plenty of odd hang-ups from its era of inspiration - flying creatures knocking your character back being the most infuriating considering the poor jump controls. It's very much Metroid by numbers, but offers an uninspired world and wotevs selection of suit perks to progress. Graphics are lovely, it's doing a nifty looking matte/pastel thing, so it's generally pretty lush visually. Sound was just kinda there, nothing special. I enjoyed most of the bosses, but hated the find-your-corpse loot gathering after every death. It took me 4.5hrs to reach the credits, with the map stat resting on 77% progression. Again, it's not awful, but with so many better games around even though I considered going a point higher it's only worthy of a [5].
JonB wrote:How do you finish Farming Simulator? Secure lifelong government subsidies and never have to grow anything again?
19. Sega Vintage Collection: Golden Axe
11th May 2018 - 12th May 2018
Shite. 2
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