I_R wrote:That forum is absolutely full of mentals by the way. The number of people who think of the series as a hardcore racer, that Hot wheels and Lego has deviated from, is quite staggering.
Bob wrote:For sure and it achieves that. Blasting about in FH5 is a lot of fun. For me the career needs a clearer way of highlighting what needs doing but then I think in general racing games need to over haul the career.
I'd like to something where I don't need to finish top three to proceed.
I_R wrote:
Fixed an issue where players were unable to delete UGC
Fixed high disconnection rate for users on Xbox One Series S/X
Fixed an issue where Super7 UI could persist through to new challenge cards
Fixed an issue where players could create challenges with un-obtainable vehicles
Blueprint Builder HUD will now indicate when a player is using Precision Mode
Improved Blueprint Builder object placement camera
Added the ability for players who fail or quit a challenge to provide a rating
Fixed an issue where challenges would automatically restart after completion
Fixed an issue where world collision would occasionally not be present whilst in Blueprint builder
Added the ability to skip the intro cutscene of a challenge on subsequent retries
Fixed an issue that would sometimes result in impossible scores being set when attempting to retry a challenge
Various stability improvements
At least you'll be able to get connected.ShabbyMcCrabby wrote:I'm in!!!
And will be blaming any losses on the fact I'm still on an old Xbox One X
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