JonB wrote:Breath of the Wild is the 2nd best game of the decade.
They took a formula that had been going stale for at least 15 years, for once actually took inspiration from other top games in the genre, and used the best of them plus some fresh ideas of their own to completely reinvent Zelda, while also ensuring that it never stopped feeling like a Zelda game.
The openness and use of height are magnificent. The breaking weapons and limited inventory space are a genius move, making sure that everything you find is there to be used, not hoarded. Dividing dungeons into small chunks enables a greater variety of puzzles.
So, Phantom Hourglass was fun and all, but I think BotW wins this one.
I mean, it only got 9 votes against Zelda 2, so...regmcfly wrote:It's 9-0 to BOTW. I'm a call this in the next hour unless the Phantom Hourglass crew are just waking up
See, I loved the improvisation. Realise a weapon's about to break, chuck it at the enemy, knocking him over. Then grab his weapon and beat him senseless with that.b0r1s wrote:Agree with that. I found it didn’t let you get used to a favourite weapon or style of fighting as it broke and you grabbed the next best thing.
LivDiv wrote:in other 3D Zeldas it feels like the world is setup entirely for Link's quest.
regmcfly wrote:It's 9-0 to BOTW. I'm a call this in the next hour unless the Phantom Hourglass crew are just waking up
Moot_Geeza wrote:This is a good way of putting it. It's always been one of the main attractions of the franchise for me.LivDiv wrote:in other 3D Zeldas it feels like the world is setup entirely for Link's quest.
hylian_elf wrote:Don’t care too much for either tbh
It looks like you're new here. If you want to get involved, click one of these buttons!