nick_md wrote:I heard one take that was, if you want to support/enjoy the art without supporting someone problematic, pirate it. That was in reference to R-Kelly at the time, but it seems even better suited to large-team efforts like film/games, you can ensure the hard work of the staff is seen and appreciated, without giving financial support to the problematic entity itself.
ShabbyMcCrabby wrote:I just wanted to say that I believe in rehabilitation. Because what's the alternative and how does that help anyone?
To be clear, our aim is not to see Warren Ellis punished, we are here to look forward. We believe it is important to amplify awareness of a pattern to change the culture of complicity.
afgavinstan wrote:https://www.theverge.com/platform/amp/2020/7/22/21334312/ubisoft-harssment-bonuses-yves-guillemot?utm_campaign=theverge&utm_content=chorus&utm_medium=social&utm_source=twitter&__twitter_impression=true Ubisoft earnings call. Statement from the CEO within.
poprock wrote:ShabbyMcCrabby wrote:I just wanted to say that I believe in rehabilitation. Because what's the alternative and how does that help anyone?
I think the collective action from Warren Ellis’ victims has a strong take on this.
If you haven’t seen it and you’re curious, the website’s So Many of Us.
I think this general vibe is particularly hopeful:To be clear, our aim is not to see Warren Ellis punished, we are here to look forward. We believe it is important to amplify awareness of a pattern to change the culture of complicity.
FranticPea wrote:I might be wrong but I can't help but think its probably ten times worse at Japanese companies, but it just doesn't get out because it's the norm. Which is even more horrifying.
regmcfly wrote:Yeah that's fucked up and the next Ubi stuff can get in the bin.
poprock wrote:I dunno, in the long run that ensures that the staff end up unemployed. It’s hard to hurt a company without ultimately hurting its employees. I suspect it might be best done through government - policy, regulation, etc. I’m not sure though. It’s a thorny problem and I struggle to have clear opinions.nick_md wrote:I heard one take that was, if you want to support/enjoy the art without supporting someone problematic, pirate it. That was in reference to R-Kelly at the time, but it seems even better suited to large-team efforts like film/games, you can ensure the hard work of the staff is seen and appreciated, without giving financial support to the problematic entity itself.
JonB wrote:I'd agree with much of Reg's post, except perhaps don't worry about impact. I see it as more a case of 'fuck this shit, I don't want to deal with these people anymore.' So even if it's just you, and no one else does the same, it still feels worthwhile. (And if anything bigger does come of it, then great.)
And I think it's important psychologically to act on individual cases that seem particularly severe. The danger with ethical consumerism is that it can feel like we've got all the responsibility and guilt for all the shitty practices that go on, because it's up to us to inform ourselves about our decisions, which is impossible to do all the time. We should reject that idea.
It's true of course that just about everything is tainted with exploitation of some form. As far as that goes, I think it's best to consume less overall, since the system relies on waste and excess.
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