fullspectrum wrote:That said, if they patch out the elixir duping glitch I'll never play again. They just need to make it Estus. You start with 8 every time you die. There is no skill, only time-tax in grinding and the game wants you to die a lot.
Scotswahey wrote:If it's like Dark souls then thats ok. Theres a shift between standing still, swinging a weapon or diving in Dark souls. In Bayonetta you're either stood still or slammed into a movement. It's like the entire set of animations between standing still (pressing a button) and the attack have been removed. On or off, clunky as fuck. It's responsive because there are no animations between button press and action.
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