Smang wrote:i believe its the same game + all the dlc.
Eric wrote:Plus a better battlemode I think...
JonB wrote:Mega Man 11
Completed on Normal difficulty. Same old Mega Man really, but with plenty more polish. Visually it's lovely, especially some of the bigger characters (special mention to inflatable frog mini-boss). Gameplay wise there's some tight level design that's mostly testing without being too vicious.
But there are leftovers of old design sensibilities and a generally odd approach to difficulty that don't quite work. It seems outdated now to make pits and especially spikes instant death hazards when everything else isn't. It makes certain screens difficult to pass at all while the rest are only likely to cause moderate damage if you mess things up. On the other hand you end up carrying a whole range of cheap useable items and equippable parts that can make many challenges insignificant. The big temptation is not to just stockpile a load of energy tanks for a boss encounter and then mindlessly blast through it, especially when a Game Over means repeating the whole stage again.
The best moments, as ever with MM, are when you do things properly, especially making the breakthrough against the first boss and then working out the weaknesses of the others using the new weapons you get from each victory. In fact, one of the highlights in the end was probably the boss rush, which I made myself do in one life without items.
Not sure I'm bothered about the extra challenges or difficulty levels now, but I've had a decent enough time with it.
Blue Swirl wrote:Reg McFly is our resident blue bomber fanatic. He recommended Mega Man 2 to me.
davyK wrote:Megaman 2 is supposed to be the best.
tigerswiftly wrote:Crash.
SpaceGazelle wrote:Dunno if this has been posted anywhere but there's a load of old games magazines archived here, including Zzap64 and Crash (and Edge!). https://archive.org/details/gamemagazines
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