Andy wrote:I’ve just checked, and it wasn’t a slider on the first DoA, it was just a switch on or off bouncing boobs. When I think about it, I’m sure the slider was depressingly in a much more recent game.
Moot_Geeza wrote:It was a gorgeous game but I didn't think it was particularly good for story hoppers. I played it going from mission to mission, so it took me 17hrs or so, but it seemed better suited to getting into the swing of things. It's a balancing act I guess, creating an open world game that caters for to all types of players. Red Dead Redemption was a good one for both camps imo.
Blocks100 wrote:The silence on the subject of a sequel is deafening.
It looks like you're new here. If you want to get involved, click one of these buttons!