ChopperByrne wrote:SFxT is a great game. Give it a chance.
Escape wrote:Street Fighter should have us saying 'I shoulda known he'd do that!' after it's hit. To give players lots of tools for deception, but for that deception to always feel like the players', and not the game's.
Escape wrote:Someone on SRK (yeah, what of it?!) was saying how glad he was to see the end of Focus, but at the same time, the game seems empty without a replacement. Then some sisbizzers tear into him. Watching t'vids, I felt the same. As much as I hated backdash-and-EX invincibility, blockstring mash, and FADC escapes, their combined effect on high-level play was pretty deep. Deep in a bad way for me, but there was plenty there to afford complex guessing games. And that's the crux, isn't it: being forced to make relatively blind guesses is bad (especially fuzzies), but being able to predict almost every move is arguably worse. At its best, Street Fighter should have us saying 'I shoulda known he'd do that!' after it's hit. To give players lots of tools for deception, but for that deception to always feel like the players', and not the game's.
Smang wrote:thats pretty much exactly how i felt about sfxt, though tbf at least that game had guard cancels. probably my biggest gripe about sf4 is the lack of things you can do in defence. only crouch tech and block. which has not really been the case since 1995... alpha had counters and 3 had red parries, plus nearly every other fighter they made post 1996 has something to that effect.
dynamiteReady wrote:If they do, the default would most likely be the Vism mode, but they could also decide to reintroduce 'Alphaisms' like custom combos and alpha counters in one mode, 3rd Strike-esque systems in another 'ism', or even make a full concession to focus attacks with another mode. Speculation, yeah, but that wouldn't be bad, I lie?
Brooks wrote:As in the grime DJ? What the entire fuck
Brooks wrote:As in the grime DJ? What the entire fuck
Smang wrote:Nick it means they can reversal/ultra in the correct direction without losing charge innit. You must have seen Honda/Rog/Bison players using it, it's fairly key for those guys. also Ricky there seems to be a back roll as well as a quick rise in sf5 now. was there ever just defend in the stuff they've shown or did i completely imagine that?
fullspectrum wrote:Yes, oddly he runs the Capcom endorsed events for London's SF scene. Dudley main.Brooks wrote:As in the grime DJ? What the entire fuck
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