mistercrayon wrote:Are they sorcery or incantations? They look similar but some need a specific staff I think.Why can't I cast sorceries?? I have the level requirements for both the spell and the staff but still nothing. I don't get what's happening??
Tempy wrote:Poison Armament is an Incantation, says in the description and that's the tab it lives in when you memorise spells/look at your inventory I believe. You'll need to hit the Faith requirement and have Sacred Seal equipped, and be casting it on a weapon with no other enhancements like bleed etc.
if you haven't got a Seal you can get one in the Roundtable Hold store.
stonechalice wrote:So it turns out, after 60 odd hours of play, I'm yet to pick up a seal lol!!Tempy wrote:Poison Armament is an Incantation, says in the description and that's the tab it lives in when you memorise spells/look at your inventory I believe. You'll need to hit the Faith requirement and have Sacred Seal equipped, and be casting it on a weapon with no other enhancements like bleed etc. if you haven't got a Seal you can get one in the Roundtable Hold store.
FTFYstonechalice wrote:So it turns out, after 60 odd hours of play, I'm yet to pick up a seal, arf!!Tempy wrote:Poison Armament is an Incantation, says in the description and that's the tab it lives in when you memorise spells/look at your inventory I believe. You'll need to hit the Faith requirement and have Sacred Seal equipped, and be casting it on a weapon with no other enhancements like bleed etc. if you haven't got a Seal you can get one in the Roundtable Hold store.
Same here. Because the scope of the game is so much bigger I was surprised by how long I needed to play in order to get my base weapons to decent stats. Making the smithing stone easier to get should encourage more variation in loadouts.LivDiv wrote:Keen to see these extra smithing stones early on. My only real gripe currently is that there aren't enough stones early on to experiment and a game with this much scope really should allow you to trial leveling a few different things even if just a few levels. I dont mind having to grind runes to buy them.
Tempy wrote:"I Have enough Int, why can't I cast this Faith spell" is an all-timer, for sure.
LivDiv wrote:Keen to see these extra smithing stones early on.
My only real gripe currently is that there aren't enough stones early on to experiment and a game with this much scope really should allow you to trial leveling a few different things even if just a few levels.
I dont mind having to grind runes to buy them.
If you know, you know...and if you don't, you're fucked.stonechalice wrote:I must've missed where it stipulates where a spell is an incantation or a sorcery. It's easily done in From games I'm not the only one go easy."I Have enough Int, why can't I cast this Faith spell" is an all-timer, for sure.
stonechalice wrote:I must've missed where it stipulates where a spell is an incantation or a sorcery. It's easily done in From games I'm not the only one go easy.Tempy wrote:"I Have enough Int, why can't I cast this Faith spell" is an all-timer, for sure.
stonechalice wrote:The blades aren't as bad as you think you have to really try to get hit by them.
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