Gremill wrote:Played up to the first boss and despite some pretty visuals, I don't think I'll be continuing. I just kept thinking why I wasn't replaying Elden Ring instead. There's something about this kind of blatant and egregious rip off of another game that is just a bit shit. Like those terrible straight to DVD movies that follow in the wake of a big successful film.
Rev wrote:I'm renting this out and it should arrive tomorrow. Going to giving it a blast to see what all the fuss is about. Though after playing a few disappointing souls likes recently I'm not holding my breath to see if this wows me. Honestly I would rather a game did a blatant rip off and give me more souls but they all seem to want to be ever so slightly different, which is where they seem to fall off the rails.
I'll check that out, thanks. I'm just getting used to things and the parrying is something I just need to get gud onSyph79 wrote:This is weird because there's visual/audible feedback and vibration when you land the parry right.
Rev wrote:Took the bishop out...
Had sore hands by the time I finished. He was a two-stager for surehylian_elf wrote:Gave him a goold old bash, did you?Rev wrote:Took the bishop out...
Syph79 wrote:I feel like I’m calling you out or highlighting your play style, which I’m genuinely not trying to do - so please treat this as something of interest and not a criticism.
Parrying forms a large part of the combat in this game, but you didn’t parry once in that fight. It’s clearly working, as you wouldn’t have succeeded otherwise, but maybe the sense that you’re winning because you got lucky is because you’re hampering yourself through not engaging with a core mechanic?
All cool with me as I want to get better. But as someone who lived and breathed the parrying in Sekiro over the last three months the parrying in this game is very inconsistent. I don't know if it is down to the parrying window being extremely small, or me just not being great at it, but I've been doing a quick run through of the early areas to try to improve my parrying and the consistency just isn't there in terms of expected and actual parrying window.Syph79 wrote:I feel like I’m calling you out or highlighting your play style, which I’m genuinely not trying to do - so please treat this as something of interest and not a criticism. Parrying forms a large part of the combat in this game, but you didn’t parry once in that fight. It’s clearly working, as you wouldn’t have succeeded otherwise, but maybe the sense that you’re winning because you got lucky is because you’re hampering yourself through not engaging with a core mechanic?
Rev wrote:Some of the enemies seem to have intentional attacks which are designed to miss time the parry, something Sekiro didn't annoy you with.
Ironically, when you lie you are normally taking the human route, i.e. sparing peoples feelings or saving people from awful truths. It's not black and white lying. It actually works quite nicely in the game.Brooks wrote:Did anyone work out what P's lies are.
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