regmcfly wrote:I kind of want to be tactical in Mech loadout and that help me through it.
stormyskiesahead wrote:The difficulty seems as varied as it always was with AC tbf, and yeah it's not at all Souls. Like, at all. I'm guessing it gets tougher but chapter 1 is honestly fine. You'll blitz plenty of missions filled with regular enemies and then stall at a boss for a couple of tries, like you would in a hundred other games. It's pretty great.Phantom Crash is seriously one of my favourite games and I still jump in every so often for a rumble. Holly scooby with hover legs stripped out for max speed, no shoulder weapons to reduce weight, Dog type chip, boosted OC, and rocking a Javelin laser and Penetrate Cone for melee. No ammo needed. Magic.ZMM wrote:The only mech game I remember enjoying was Phantom Crash. It's up there with some of the weirdest games I've played
JonB wrote:If you can get passed it, I'd say there's nothing as tough until the end.
Try staying really close in the first part, so you can slide under it when it does its big attacks. That gives you plenty of opportunity for sword attacks too.
Skerret wrote:I have this and I have made a little logo for my mech chap that only I understand.
It's good! Like someone mashed Mechwarrior and Vanquish together and made Mechquish.
Skerret wrote:Enjoying this. I like the dynamic movement which has ZOE and Virtual On flavours. When you pull off a mid-air one-two laser-sword-plus-grenade-to-the-face combo to knock out an AC you get the gamey tingle. Still fairly early on (just knocked off the Juggernaut) so tinkering with entry level weaponry but I do enjoy a dual handgun build so I do.
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