Questor wrote:I have it on steam - but I also live in aus which means I don't line up with anyone here really in terms of online gaming
Adding this to the given up pile. It's infuriating.JonB wrote:I'm playing Aeterna Noctis, which is Metroidvania again. So far it's good enough. A bit fussy with the controls, but the level design is nicely complex. We'll see.
Questor wrote:I have it on steam - but I also live in aus which means I don't line up with anyone here really in terms of online gaming
Tempy wrote:The problem with Loop Hero is once you’ve sold each class you just have to keep doing that until you win, which isn’t particularly interesting. Music fuckin’ slaps hard though.
Bollockoff wrote:Also Halo 3 and it's quite lol that as only 1 & 2 have gotten the remaster treatment H3 and ODST look significantly worse than H1 & 2 in the MCC. Halo 4 strangely looks alright but I guess that's because it was close to the end of the 360 lifecycle?
DrewMerson wrote:regmcfly wrote:At the point with Halo Infinite where it all starts to feel a bit samey.
They’ve got the start of Halo 2 in there?
Cos wrote:I started The Gunk and immediate impression was that it wouldn’t be for me but an hour later I was totally engrossed. It’s a lovely looking world and whilst there isn’t a great deal of actual ‘game’ so far, there’s something soothing about it. Just opened up a new area so interested to see how it develops.
DrewMerson wrote:acemuzzy wrote:DrewMerson wrote:It’s a good job that super-fast loading is a thing on PS5, because losing to the boss I’m currently facing in Kena: Bridge of Spirits (which is happening over and over) puts me back to standing a few metres from the spot where I have to trigger the cut-scene before said fight. Thankfully, because of the fast loading, the time from the killing blow (including a moment to realise you parped it and subsequent fade to black) to charging at him again is a shade under 10 seconds.Glad I'm not the only one finding bits of it hard. Though now curious if this is a boss I've done it one that still awaits... Edit: checks trophies... was the same one, phew...DrewMerson wrote:And, an hour later, that’s him finally beaten. There were points I thought that was going to be beyond my ability. I’d get him down to ½-⅓ health, and he’d obliterate me. Once I got him down to about a tenth of his bar, and then never got that close again until I beat him.
In case anyone is interested, this is said boss fight:
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