FranticPea wrote:I've read it's 20 to 30, and it encourages you to not shoot.
FranticPea wrote:The AI is hilarious. Two enemies were both clipping through one another running on the spot against a door I had closed last night. Easy stealth kills.
Silke wrote:
No but i don’t like CoD and played through dishonoured twice second time with a guide giving me some idea of the depth it’s possible toPaul the sparky wrote:Have you played it Bob?
FranticPea wrote:I wish they hadn't scattered the maps with clipboards and other papers that you can't interact with. I'm spending half the time hovering the crosshair over them thinking it might be some code I'm going to miss. This is one game where I'm wishing for huge glowing lines around items you can interact with.
Yeah, it comes from NPC conversations quite often. It'll put any side quests or things of interest in the menu as you discover them, and you can choose to track them.drumbeg wrote:Have lots of discoveries appearing in my knowledge base at the moment, but half the time I don't know why I discovered something. Perhaps overheard snippets of NPC conversation that I didn't even realise I was eavesdropping on. Still getting a feel for every thing and not really sticking to the objectives. I'm easily distracted by any opportunity to knock someone off a cliff.
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