mk64 wrote:No hard drop???? Wtf?!?!
Fentonizer wrote:Ok, so reaction/dexterity based puzzling still counts. I retract my statement because this:
acemuzzy wrote:I'm also kinda intrigued by Metrico... not sure quite what to expect from it, but could be fun if done well
The world is made up of infographics which represent your movement in real time. It seems that, as it gets harder, if you traverse the screen the most obvious way, your path at the end will be blocked by the bar of a bar chart or whatever, so you need to find a way to traverse the environment with, say, less jumping and more running, or whatever. Not sure I've explained that well...Shinji wrote:That trailer explained nothing, pretty though.
dynamiteReady wrote:Ok, so reaction/dexterity based puzzling still counts. I retract my statement because this:
That game, and Devil Dice, were awesome.
dynamiteReady wrote:That game, and Devil Dice, were awesome.Fentonizer wrote:Ok, so reaction/dexterity based puzzling still counts. I retract my statement because this:
EvilRedEye wrote:Re: above discussion, Kurushi Final is on PSN.
davyK wrote:It's a shame not many got to play Kurushi so nice to hear Sony have rectified that.
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