JonB wrote:It was a fantastic game, but too hard for the likes of me. I was alright up to about the end of level 3 and then my brain couldn't cope. I've never played a game that works at such a subconscious or instinctive level though. When you're 'in the zone' it's almost like a trance, and trying to actually think about what you're doing is the surest way to break concentration and mess up.
Yes, how dare they make their games more widely available? Won't somebody think of the collectors!!!??davyK wrote:I like the way Treasure target a platform and squeeze every last cycle out of it and also usually avoided publishing across platforms. It made their games feel a wee bit special - though the recent 360 re-releases have kind of blotted that particular copybook. Still - a guy has to eat.
Birdorf wrote:Anyone like Freak Out? I tried a couple of times, but couldn't. Edge 8, I think.
JonB wrote:Yes, how dare they make their games more widely available? Won't somebody think of the collectors!!!??davyK wrote:I like the way Treasure target a platform and squeeze every last cycle out of it and also usually avoided publishing across platforms. It made their games feel a wee bit special - though the recent 360 re-releases have kind of blotted that particular copybook. Still - a guy has to eat.
Moot_Geeza wrote:I liked the bosses.Â
iirc they nearly finished a Dreamcast/Naomi racer called Gun Beat, which got scrapped. I wonder what that was like.
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