JonB wrote:Never mind, turns out it was me being a moron.
There are actuallySpent about half an hour trying other things in the main room before noticing that. Oops.Spoiler:
Ha. I've seen the over spill into other threads, so I know it's divisive. Just want to read in more detail.JRPC wrote:Everyone thought it was amazing. That's basically the gist.
JonB wrote:Finished it off this morning. It's an amazing game.
TL;DR: GOTY.Spoiler:
Did it actually break for anyone? As far as the communication difficulties between boy and beast go, I took that at part of the deal from the beginning and was happy to run with it, even when it involved waiting around or repeating commands. Otherwise we might as well be playing A Boy and His Blob.FranticPea wrote:It's the best and worst goty, depending onhow much of an idiot you arehow catmoran behaved for you.
JRPC wrote:Broke how?
Yes.Dubs wrote:The only thing that snagged on both playthroughs wasSpoiler:
JonB wrote:Caught up with the thread. It's funny reading it back, as come of the criticisms people have are some of my favourite things about it. Not stuff like camera and controls (the boy needed a movement speed between full on running and the not particularly useful tip-toeing - could've had a normal walk and used L2 as a run button in fact), but stuff like barrels bouncing off Trico's nose when you throw them (pretty sure that means you were standing too close for it to react BTW) or it struggling to pick them off the floor with its big clumsy beak, so you need to go and help it out.
As for the game's titleSpoiler:
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