Your experience exactly mirrors mine.Vela wrote:Thing is I know I'm only like a quarter of the way through the game, Ive done all side ops available, churning through deployment missions, up to I think mission story 15 or near to it, it it is just fatiguing. I reckon Ive dropped about 50 hours into the game so far. 50 hours would be more put together than my MGS1, MGS2, MGS3 first time play throughs, but it doesn't feel like progress. Oh sure, it's an open world, but even open world games like GTAV at least give a sense of progression. Fuck it feels bad to even be typing this out. Every franchise I love eventually falls apart.
Tempy wrote:I think side-ops are dumb and realised after 2 or 3 that they were a time sink, and ended up finishing the main bulk of it in around fifty hours. Dunno if it's a problem that can be properly solved because I know folk like Ian have happily sunk quadruple that into the game, you can't really accommodate both points of view without casualties.
If you do go back (after researching the Convoy mission which is infamously annoying but actually very easy to complete) I'd advise ignoring everything but the main missions, you'll have it finished in less than half the time you've already spent on it.
This story was original published as "Buscard's Murrain" in The Thackery T. Lambshead Pocket Guide to Eccentric & Discredited Diseases. Taking, as the title suggests, the form of an encyclopaedic entry on a disease, the story describes a strange disease known as Buscard's Murrain (also, "Wormword"). The disease is contracted entirely via uttering of a certain word (which the story gives but never reveals its proper pronunciation). The disease causes insanity and the need to repeat the word over and over to large crowds. This sometimes causes spectators to repeat the word and thus becoming infected themselves.
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