Dubs wrote:It's Souls combat with that added complexity.
Tempy wrote:Couple that with its more complex parry system and the way certain moves drain enemy stamina or break their guard but are locked in low-damage stance combos means that you've got a game that's only similarity to Souls is really in its shrine/bonfire structure
Agree with all of thatDubs wrote:It doesn't really play like Ninja Gaiden though. That comparison wouldn't be made if it wasn't Team Ninja. It's Souls combat with that added complexity.
Bollockoff wrote:Got to the 3rd shrine of the pirate cove before calling it a night. I am miffed that I didn't get to keep my Beefeater gear.
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