JRPC wrote:While CE more than holds up, 2 is a mess and a chore to get through (played through recently).
LesterUnlimited wrote:2 had the weakest campaign experience if only because it made me play The Arbiter which I had no interest in and the constant jumping between roles. Also remember Sniper Alley on Legendary? I would place CE in top-spot followed by 3 and ODST in joint 2nd and Reach a very close 3rd.
Hulka T wrote:o the covies came to earth because there was a relic buried there/here? But they only sent a few ships? Was there a tracking becon on it or somesuch? They didnt know we were here? Someone help.
Blue Swirl wrote:Yes. They work out during CE or early on in 2 that the gizmo that sets all the Halos off at once is buried on Earth. The Covenant want to use it to achieve {insert religious shite here}. However, as the humans have been guarding the location of Earth from the Covenant (hence why the Pillar of Autumn makes a random jump at the start of Halo CE), the covies didn't realise that the two planets were the same place. This is why they turn up with fuck all ships for the "invasion" of Earth. Also, what Tiger said.Hulka T wrote:o the covies came to earth because there was a relic buried there/here? But they only sent a few ships? Was there a tracking becon on it or somesuch? They didnt know we were here? Someone help.
JRPC wrote:No, I mean wasn't the point of getting Cortana to the Autumn at the end of Reach so that they could find the Halo ring?
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