Dan_Dare wrote:Hardlight sounds like a Jackal shield. Combo with a pistol might be nasty!
After playing Ghost Recon FS online, I'm not liking the sound of this.JRPC wrote:Prom Vision - talked about already by 343. Local Xray vision, essentially.
I suppose the flaw with it in Ghost Recon is that in theory, you're supposed to try and be stealthy. All the gadgets completely undermine that. Not such a big problem in something like Halo, although not certain to work either.Vastik wrote:After playing Ghost Recon FS online, I'm not liking the sound of this.JRPC wrote:Prom Vision - talked about already by 343. Local Xray vision, essentially.
True, and radar gives your location away anyway. I just found that on ghost recon, I died many times thanks to someone seeing me through a wall and watching as my head pops out of cover into their waiting sniper scope.I_R wrote:I suppose the flaw with it in Ghost Recon is that in theory, you're supposed to try and be stealthy. All the gadgets completely undermine that. Not such a big problem in something like Halo, although not certain to work either.Vastik wrote:After playing Ghost Recon FS online, I'm not liking the sound of this.JRPC wrote:Prom Vision - talked about already by 343. Local Xray vision, essentially.
Unfortunately it was actually what the campers were using...Mod74 wrote:So it's an anti-camping tool? Sounds good.
Vastik wrote:Unfortunately it was actually what the campers were using... Edit: but yeah, it can route them out too.Mod74 wrote:So it's an anti-camping tool? Sounds good.
Knight wrote:So many defensive perks. Defensive perks = slower gameplay.
Mod74 wrote:There's four offensive perks and one defensive one.
I've played very little of BC2 or B3 but are you sure kill times are between 1.5 and 2 seconds? 2 seconds is a really, really long time.Personally I'd like something in-between, somewhere between 1.5 and 2 seconds of every hit landing in the body mass. Roughly what Bad Company 2 and Battlefield 3 are.
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