Andy wrote:Moot_Geeza wrote:69. Alex Kidd in Miracle World 2.
So, it’s short and easy, then.
Diluted Dante wrote:16. Burly Men at Sea (PS4) - Ok, so this is short! I have to say, I didn't really get this one. I'd advise people not go go in blind like I did, or you'll come away disappointed I think. It's not much of a game in terms of you actually doing anything. It's essentially a choose your own adventure. here is choice, what choice do you want to make, thing happens as a result. Which as I say, would have been fine were I expecting that. I went in thinking there would be puzzles, puzzles there are not. The controls aren't greatly optimised for PS4. You move the screen rather than the characters, which you can do with the the right stick for some reason, or the triggers as I did. The left stick controls an unwieldy cursor. This would have been much better on PC, or I imagine Vita, with a touch screen to select. It's very charming, it looks lovely, and the background music is very jaunty, whilst still relaxing. I liked the dialogue, which is fortunate, and am planning to replay to see the other adventures, which hopefully now I know what I'm in for will be more enjoyable. My playthrough was about half an hour, Although I suppose other choices might be longer. So yeah, play it, just know what it is.
Andy wrote:I know you’re (half) joking, but participating in this thread has made me realise that, while I do want to concentrate more on finishing games before I move onto new ones, I have no interest in playing the things I’d need to play to get through 52 in a year. I’m sitting somewhere in the region of 80 hours on Stardew Valley, and that seems incompatible with pumping through short titles. I dunno. For the most part I like games to be shorter, but this challenge seems to encourage completing shallow experiences for completion’s sake, like those who played through King Kong just for the easy 1000G.
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