Yeah, same. It's not a difficult game on Normal once the ropes are learned.hylian_elf wrote:I stuck with normal and got hang of it after a while. Initial few tries were hard but then it clicks.
JonB wrote:Both this time and the other time I got close was with the Zenith Guard. Definitely seem to have the best balance of damage, defence and shifting enemies around.
Your science mech can shield the ramming unit as well. Plus pull things into holes for instant kills IIRC.Moot_Geeza wrote:I don't really get these mechs, care to explain their benefits please? It seems to be a heavy hitter, a heavy hitter's assistant/building goalkeeper, then a kamikaze unit that becomes useless after it's doled out two sets of damage (three health units, every hit depletes its own health).JonB wrote:Both this time and the other time I got close was with the Zenith Guard. Definitely seem to have the best balance of damage, defence and shifting enemies around.
Moot_Geeza wrote:JonB wrote:Both this time and the other time I got close was with the Zenith Guard. Definitely seem to have the best balance of damage, defence and shifting enemies around.
I don't really get these mechs, care to explain their benefits please? It seems to be a heavy hitter, a heavy hitter's assistant/building goalkeeper, then a kamikaze unit that becomes useless after it's doled out two sets of damage (three health units, every hit depletes its own health).
I'm messing around on easy now. Does what it says on the tin, so I've got a decision to make in the next couple of days.
tigerswiftly wrote:There's a repair button!?
tigerswiftly wrote:There's a repair button!?
Moot_Geeza wrote:I've settled on Easy difficulty, thanks Tempy. It's not a guaranteed win by any means, and I'd rather play this for 10-15hrs and move on to something else than sink days into it. Glad it's catering for that approach as it's an excellent game.
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