acemuzzy wrote:Dinostar77 wrote:When it comes to FBI person investigating some spooky occurances. Deadly Premotion is far more enjoyable to this. The writing is much better.
But there's more to a game than its writing
Minnesänger wrote:stonechalice wrote:I had to get rid of Control on bone as it was literally unplayable. I've now got the PS5 version at 60fps with the shiny and it doesn't make the game any better really. Certainly smoother but it's still wank.
You’re playing it wrong. Uninspired and repetitive encounter design is better on M&K.
Dark Soldier wrote:Fucking hell cinty. I'm oooot for the day.
Minnesänger wrote:Dark Soldier wrote:Minnesänger wrote:Like it all you want, but I think to put bouncing off it down to frame rate / controls is disingenuous.
Not when that was my experience but okay.
And that’s fine - different strokes, innit. Said earlier in the thread - I’m glad people like Remedy games. I see the quality in what they do. They’re just not for me.
Dinostar77 wrote:That is true, i just prefered the quirkiness of DP. Control just felt bland. Interesting building, like the 80s videos. Gameplay is just dull. Something about it is off. Maybe it would have been better as more of a celebral puzzler than an action game. Or it needed another 3rd party introduced into the game. I dunno.acemuzzy wrote:But there's more to a game than its writingDinostar77 wrote:When it comes to FBI person investigating some spooky occurances. Deadly Premotion is far more enjoyable to this. The writing is much better.
stonechalice wrote:I'm intrigued as to what people like about the game. I mean loads of people like it, but I'm not sure why. It feels very third rate to me. The story is bobbins, her internal monologues are cringe, as is most of the dialogue of the supporting cast. I find the setting drab and samey and her erratic and scattershot movement about the place is bordering on comedy. The perks and guff you collect that you have to faff about with and delete all the time in the menus are also unnecessary. Design by committee. Someone put that shit in there purely because other games have that shit and they thought it needs to be in this game. Totally pointless.
tin_robot wrote:First up, I get what people don't like. The combat takes a bit of warming to, and the enemies aren't wildly varied. (Though I still had a lot of fun with it. The main thing I found was that I had to accept that the gun isn't the weapon. In most fights it is, at best, punctuation. A means to buy yourself a bit of time whilst you fire up the good stuff again. The "good stuff" however, is sometimes really good. Ripping up a desk towards you, smacking an enemy over the back of the head with it, before firing it into another, never got old for me. YMMV. But I absolutely accept, if you're wanting gun play, you're going to be very disappointed. My advice for anyone playing the first time is put all your upgrades into Launch at the outset.) I also get that the game doesn't help itself by burying the story in files, which you then have to stop and read, via an insanely unhelpful menu. If you go through the game shooting things, and getting the story from Jessie's internal monologue, than it's going to be no fun at all. (Which isn't necessarily how those who hated it played it, I appreciate. You may have played just as I did, and hated it all the same.) However - I really enjoyed those buried files. The infuriating redactions, the cross referencing to games I haven't even played. The hints of stuff to come, and the clues to the wider plot. I love the humour in it. - often subtle and under played, and occasionally just full on ridiculous. (There is a moment of sheer unexpected silliness, dropped when you're not expecting it, which is one of my favourite moments in a game ever.) I loved the building itself. I liked being slightly lost, but always with a literal sign post. I liked it most when it was at its strangest, but also appreciated that Always Strange All The Time would have got old quickly. I liked the janitor, and the kids TV shows, and the various objects, and That Thing Everyone Mentions, and the clocks, and the hotel, and a whole bunch of other stuff I can't even nod towards because Spoilers. Don't get me wrong. There were bits I hated - one boss in particular that was just plain stupid - and yes, sometimes when the room went red and another wave was incoming I found myself going "really?" and sighing slightly. (However, it worth saying I feel that way in a lot of games these days.) But the rest was enough to keep me interested and engaged right up until the very end, which was admittedly a bit of an anti-climax. (I played the jukebox once when it was released as DLC later and didn't bother again.)stonechalice wrote:I'm intrigued as to what people like about the game. I mean loads of people like it, but I'm not sure why. It feels very third rate to me. The story is bobbins, her internal monologues are cringe, as is most of the dialogue of the supporting cast. I find the setting drab and samey and her erratic and scattershot movement about the place is bordering on comedy. The perks and guff you collect that you have to faff about with and delete all the time in the menus are also unnecessary. Design by committee. Someone put that shit in there purely because other games have that shit and they thought it needs to be in this game. Totally pointless.
kestla wrote:Finally finished. The ending seemed to drag but I'm still not sure what the actual ending is because the DLC kicked in automatically somewhere along the line!Spoiler:
tin_robot wrote:kestla wrote:Finally finished. The ending seemed to drag but I'm still not sure what the actual ending is because the DLC kicked in automatically somewhere along the line!Spoiler:
I did Foundation as DLC months later and thought it was OK, but not spectacular. It does expand quite a bit on what's going on with The Board, so I guess that's what you're missing. (Though, as ever, it throws up more questions than it answers.)
The AWE stuff is pretty much more of the same, but certainly worth playing through if you're a fan of their previous games
Spoiler:
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