Do Boardgames Dream of Miniature Porn?
  • Model is incredible, Tempy. You really have come so far in your painting over the last few years. So inspirational. I particularly love the sword, shield and armour.

    You must have a monstrous collection by now? A chaos force to be reckoned with, certainly.
  • Cheers Franny, and cheers Tiger! I have a largish amount of stuff, accrued over a decent period of time mostly. 

    So... 3 Warcry Warbands... 8 or so Underworlds Warbands
    A decent sized maniple of Adepts Titanicus stuff, though really I need more knights...
    For 40k I have About 3k points of Death Guard, and around 1500pts of Space Marines, and 600-800ish of Necrons.
    For age of Sigmar I have about 2.5k of Maggotkin , about 1k points of Beasts of Chaos (which I will probably sell at some point) and just over 1500 points of Slaanesh, which is my latest purchase and I did it in a bulk, which is very unlike me.

    Cursed City is something I really want, but I might wait until I have finished this Slaanesh army. I want to be events ready when lockdown, and that means getting a lot of Daemons for summoning, the hidden tax of a Slaanesh army.

    I guess if you add it all up, it's a lot of money spent on plastic tat, but ultimately it lets me be creative in some manner, and better this than buying every new triple A games release and letting them gather dust, eh?
  • FranticPea
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    I had a go at making terrain for Mutants and Death Ray Guns over the weekend, so I can play at home as well as club when lockdown is over. Quite pleased with the outcome seeing as it's all just cobbled together with whatever I could find lying around.

    Please excuse my attempt at doing a good background with an app on my phone.....:/

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    Twill suffice for home post apocalyptic madness.
  • Tempy wrote:
    I guess if you add it all up, it's a lot of money spent on plastic tat, but ultimately it lets me be creative in some manner, and better this than buying every new triple A games release and letting them gather dust, eh?

    I think of this stuff as cheaper than therapy. Honestly I had a mini breakdown last year and shortly after bought my first Gundam. I now have tons of the buggers and throwing myself into those stupid robots genuinely helped me a lot. It’s VERY dumb, I know, but it’s true.

    I didn’t want to play any videogames, I couldn’t watch any tv or films, anything with shouting or violence or any conflict caused a panic attack and after working overtime all day staring at a laptop I couldn’t bear to look at any screens anyway.

    Bless those silly models, I would love to look at airbrushing etc but that’s for a future where I have a nice shed or something to do it all in :)

    @frantic that looks awesome! Love the phone background haha it’s very on style. Wait are the cars some poor childs hotwheels you set fire to?!
  • FranticPea
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    Haha. Multipack of plastic cars from B&M, rusted up. I already had those from Gaslands terrain.
  • I just love the journey you've been on, T. Looking back at when you first started getting back into and where your painting is now. Marvellous. I really enjoy looking at the models you - and eveyone else here - share.
  • Tempy wrote:
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    Tempy wrote:
    Sigvald the magnificent! Gelt prince of Slaanesh! What a lovely mini to paint

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    That is how to level up!

  • I really like this new GW model...

    Sevirth-Lord-Of-The-Seventh-Wind-Warhammer-Age-Of-Sigmar.jpg
  • The new Lumineth stuff is really neat. Don't like GW's paint scheme for them, but yeah, cool stuff.

    Also thanks other T. Enjoying my painting journey these days. Currently working on Glutos.

    What an absurd model.

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  • Hah, that's brill.
  • Is that image in the sceptre freehand?
  • Nah it's a sculpted detail
  • And that's him finished. Good stuff.

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  • Shading the green with red is cool idea.
  • Big brain plays in the meta
  • davyK
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    So you roll and 6 and move this behemoth six squares then?   Must be some board!!  :)
    Holding the wrong end of the stick since 2009.
  • Nice work Tempy. That thing must have taken an age.
  • Cheers Voices! It took a week, aye.

    In other Warhammer news, I wrote an article for Dicebreaker about the online Age of Sigmar scene, and how people have been using Tabletop Simulator to play tournaments during Lockdown. Really enjoyed this one, and the guy I interviewed about it was lovely.
  • davyK
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    The level of imagination in the creation of these models is astounding. And then we have the skill level and aesthetic choices of painting them.  It is simply beyond me. I keep coming into this thread just to marvel at it all.  :)
    Holding the wrong end of the stick since 2009.
  • It can't be long before Games Workshop issue an official digital version of their various big games, right? They already did Blood Bowl (which was really good fun), and it's not like megabrands like MtG haven't been making virtuals of their shit for ages at this point.
  • Hmmm, honestly... I don't think so, unless stuff like TTS starts to hit their bottomline, which I don't think it will, cos the main draw of the hobby for most people is modelling and painting, and owning the objects. The hobby part of the hobby sales more units than people playing the game. There is also the fact that Warhammer is very analogue - measuring sticks, dice rolling, getting down to the table height to draw line of sight. 

    Stuff like Bloodbowl and Warhammer Underworlds translats a lot better to digital cos it's largely about fixed states - grids, checkerboards etc. The second you add in the bread and butter of Warhammer - measuring distances and cheeky movement shenanigans during melee - especially when considering the Pile In stuff in AoS, you start losing something.


    Stuff like MTG is different cos it's very much a state based game, Warhammer definitely has that in it, but it's far more analogue overall.
  • Has anyone made a VR mod for TTS? Seems like a pretty uncontroversial application.
  • You can use TTS with VR, yep. It makes a lot of people feel very ill apparently?
  • I watched a stream VOD of someone playing TTS with VR just now, looked a bit cumbersome/unintuitive but pretty cool really. I guess if you spent some time with it to figure it out it would work well.
  • Painted some noise marines, took forever, now I can finally get round to painting my secret santa stuff from Noxy! 

    Noise_Boys.jpg?width=1013&height=676
    "Let me tell you, when yung Rouj had his Senna and Mansell Scalextric, Frank was the goddamn Professor X of F1."
  • Nina
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    Your painting speed is an example to me. I've been busy with these Stalkers for at least 3 weeks by now, and still a long way from done!

    They look excellent!
  • Thanks Nina, I'm a pretty slow painter, never seem to be able to get anything done quickly!

    These guys took probably two months from start to finish if I take it days when I didn't do anything or was building other stuff, which is a lot for 5 dudes, but I don't really feel like I'm on a timer to finish anything.

    Made a start on the Master of Executions this evening, really excited to paint him, got a few ideas I want to try out on the paintjob.
    "Let me tell you, when yung Rouj had his Senna and Mansell Scalextric, Frank was the goddamn Professor X of F1."
  • Those are really great - the colour scheme works great and they are full of character. Pictures a bit blurry though - I want to zoom in and give those boys a good look over! 

    The weapons are really well done, and from memory they are not fun parts to paint so really great job.

    The noise marine add on kit is really janky, and I can see you had the same problem as me - the right arms don't sit properly against the torso. It doesn't look bad, but it winds me up knowing it's not right.

    Is there a story behind the bases, or is it a case of adding contrast?
  • Sorry about the picture quality, my phone camera is super fucking stupid, downloaded Open Camera and it gave me a bit better pic:

    2-xiAxNcFnRIGaISlYAJnXqJCQoqmp_Q3kWs3b_9UfdMN0SQctKxCc1m6Qsr6tscpnJYRK4jtMgUUNIi2uBN7x8cws_JsE93qFfS0dDSioonrUVDEOZH4LDXYXh1C8-iR1-zzYmoP6jD33TPbtahw5whS9LUIyZ1uj1LZIzsz7HLBpL-bht4FbpicGJhswx-eP7xWU9VZjS3nobeepHl6xYXJ7LP-ttjSHwvPSTmRf5aNZkayubEVztMKCRgNQWUPqaW3WVPSMRIQX_9Mia1jt4EtZ0fNyWgtoDmjJ7gGuWLuFRlPMt67dlQAhuFkvJp_5JKQkM9HlYIawB9-xhRKPy3pKsdHpvDVhQQdPVYfxc1jv4VklSqVIGGWjdHvkQzXLmRbHkxdx7d2dz3XZbUWPV553VVkvbj1PuqdcbDH5V1olDeeqAwJatmv3fLvk50GhzDH0pDZAn5uiNndZmW9OBADCZ_q26kumcbX5Pv0H8AT1OvPc4bk3bXAWOwbnqPWPoF1752yDqaRCT0BMBuh-mOhSfr2KDw3w4xhT-s9l2RWPTNitFwXvnLpWU0a5sDK8EOVhE3OBRz8KdPQPOKrUVjQxec_JDMz_2ylBNiUgidkJdmESTtHSDte9Qq_UwaON3UzEU2jm9c4vG9_imOPAeoRWoDfgA8486BwuRbkGTnGdiZY2H4aMVzLYPSm_rfxCRR8EsG2fF12UX-oYSt0aTDPQ=w1292-h969-no?authuser=0

    Yeah the arms are super janky and to be honest I'm not very impressed with the quality of those upgrade sprues at all. I get it it's an old sprue, but I have no idea how they can have even fit on the old marines they were designed for considering the new chaos marines are bigger than the old ones and the arms are somehow still too wide for the torso. I get it, no one like Emporer's Children etc. etc. but hopefully with the positive reception of the AoS Slaanesh stuff, we might finally get some Emporers Children updates for 40k at some point in the whenever. 

    No story behind the bases, I'm going for a nice flowery meadow look, seems like the place a load of Emporers Children would like to hang out. Although I think lately I need to go back and look at some reference pictures as they're feeling a bit formulaic and not actually very meadow like. Think I need to use more of the really tall tufts I have.
    "Let me tell you, when yung Rouj had his Senna and Mansell Scalextric, Frank was the goddamn Professor X of F1."
  • I'd go with more sections with no grass. Not sure where I heard/read it, but I think having two distinct textures is a good idea for bases (so like, mud and rock, or rock and grass, or tile and grating - that kind of thing).

    The noise marine add on kit fit about as badly on the old kit as it does on the new kit. I'll see if I can rustle up a picture of my old models.

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