Tempy wrote:Cheers folks. I dunno. I think I can do the walk and talk, but the back end of planning is really rigorous these days and it's like learning a new language, that's going to be the hard part.
I will check M&S Outlet at The Forge tomorrow too, that sounds like a great shout!
poprock wrote:I’m not sure whether this is the best place to post this, but PC Gamer are actively looking for pitches right now, for an upcoming indie-themed issue. Writing badgers might want to drop them a line. (Temps, I know you have no spare time right now. Sorry dude.) Pitch guide from their editor here. Phil’s particularly looking for long-form features or special reports and his guide there is really super-clear about what he wants and how to pitch it.
Exactly. Don't be so hard on yourself. Maybe this stuff does come more naturally to some people, but it doesn't mean you can't get it. You know you're smart enough.g.man wrote:You are not shit, you are just learning.
Tempy wrote:I think you're right, but the balance between thinking space and dead-air that gets criticised as a slack pace is a hard thing to manage mentally.
I have some ideas for things to help me out, physical resources and so on, so I hope they help.
GooberTheHat wrote:What the fuck is a "teacher voice"?
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