I work with Android and use eclipse. I had been using the beginning android games framework (modified) but now I'm beginning to use libgdxacemuzzy wrote:What do you use, out of interest??
yup the game framework and libgdx use opengles but it's fairly abstracted. I've 2 gaes out. Both aint doing anything spectacular. Search on play store for com.phorgan.gamedynamiteReady wrote:Aye... I was keen to ask that... I know you've been working on some Droid' games and suspect you're using Java, but did wonder what library you use to abstract OpenGLES (if any)...
acemuzzy wrote:The same one - teh coob. Still not playable in any kind of an enjoyable way! Cant get tge Unity Remotw thing to work yet so each iteration is a bit slow meaning inefficient tweaking...
acemuzzy wrote:There's a Screen.dpi too, which is probably what I need...
It looks like you're new here. If you want to get involved, click one of these buttons!