Mod74 wrote:Unity supports Mac, an OS with a market share 400% bigger than Linux. Have you looked at what games get released for Mac on Steam (launched 2 and a half years ago)? Remember when Steam supporting Mac meant it was going to be a proper gaming platform?
dynamiteReady wrote:OSX is Linux. With restrictions, and a handful of extensions.Mod74 wrote:Unity supports Mac, an OS with a market share 400% bigger than Linux. Have you looked at what games get released for Mac on Steam (launched 2 and a half years ago)? Remember when Steam supporting Mac meant it was going to be a proper gaming platform?
Mod74 wrote:You can cite 'push button to get Ubuntu [not Linux]' in stuff like Unity but that only applies to the small scale indies working in it.
If it's going to be a consolefied box you're relying on Valve to develop the interface then develop, test, and push out updates to the end users. Which is fine, but that's a whole different ball game to running a simple content delivery platform.
Mod74 wrote:Arkham Asylum (and City) is a Games for Windows Live game so I wouldn't hold your breath on that appearing on Linux. I know that's one example, but it does point to the problems of contracts for republishing existing games.
Gonzo wrote:How's that project working out, cuckoo? Still working with wimborne and shit?
monkey wrote:I'm not disagreeing with anything in mods posts, it's all pretty much spot on imo. It's worth noting though that the amount of Macs with anything resembling a top end graphics card in it must be vanishingly small. They're not that suitable for comparison with a Linux steambox because people just aren't buying them to play steam games on.
acemuzzy wrote:But I'd just take the 'bracelet' off cos I'd want to win.
Mod74 wrote:The vitality sensor? They quite correctly ditched that as gimmicky pointless shit.
Even relatively simple biometrics such as pulse rate is not guaranteed to work with all gamers. Nintendo has stated that it did not bring the Vitality Sensor to market as they could only get it to work with 80 per cent of players. When we use GSR (galvanic skin response) during playtests we see a successful reaction around 90 per cent of the time, so it’s not guaranteed for everyone.Â
Mod74 wrote:Seems unlikely. MS are working on some interesting game related stuff http://www.patentbolt.com/2012/03/microsoft-invents-projector-eyewear-for-xbox-beyond.html
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