AndCallMeCharlie wrote:problem I am having is I pick up a new set of quests do the first one say then onto the second which involves walking for ages as it's in the middle of nowhere. Arrive and get my arse handed to me as the baddies (cultists for example) are way too hard for me. Am I missing something?
isanbard wrote:Hoo Muma... Phewee.. In all honesty when I first said it looked lovely I was just commenting on having watched a nephew play a bit and enjoying his squeals of delight and surprise and whatnot. It seemed to be an amazing experience and that was with the controller mode with coasting and a mix of free motion and snap turning. It looked.. pretty darn great. When they passed out to sleep (staying over, their house needing some essential emulsion to cover the cracks yadda yadda) I had a chance to get the Move controllers fired up and working (it's an option form the first load screen and that VR option not if you go in the game and use that VR option.. hey ho.. But bugger me.. That's the evening gone then and I'm just coming up for air. Hours have passed.. it's midnight ferchrissakes! Cleared me Bleak Buggers Barrow and handed back the Golden Claw for the eleventy hundreth time but the scale and immersiveness is .. very, very engaging. It might help that I'm a hardened old git when it comes to VR and so had no gut trouble at all. With the Moves you sort of steer around a bit with the left controller and bash Draugr over the head with your right one. The left hen also goes into a shield and this all works out fine.. in a Skyrim clunky combat kind of way. It's not pretty but you can still very much get it to work. As I went sexy lady Wood Elf I was also going for some bow action and again.. it's fine. Aiming seems perfectly viable even with the move.... foibles and I was pinging fools from range with little problem. I was only on Adept? Or whatever one step up form Novice is so the combat is not exactly taxing anyway but so far it's ok. I can see it getting less so with increased difficulty and more eejits attacking as the controls need to be re-learnt and the movement doesn't perhaps lend itself well to fast combat.. archery megadeath mode as ever could be the way to go for VR. I thought this would just be a nice little tickle as and quick voyage into VR but now I really want to see the scale of the world again and climb mountains, see cities.. I could be going under for a full Skyrim methinks.. It. Is. Awesome.
Raiziel wrote:I feel like Morrowind needs a remake rather than a remaster. I’ll take either, though.
cockbeard wrote:I've been waiting for them to drop it into either the Oblivion or Skyrim engine so I can play it. I thought there was a project to do so, but no idea how far it did or didn't get
Paul the sparky wrote:BotW climbing in there too, not for everyone of course but wood elves should be able to climb trees, and Orcs and Nords able cut the fuckers down with a couple of swings of a great axe.
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